Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Ram Plate
Type (Category):  Weapon (Melee)
Reference:  Operational Turning Points: Hanseatic Crusade (p. 30)

Description:
Description not provided

Game Rules:
When a unit with a Ram Plate successfully completes a charge, it inflicts an additional 50% damage than normal (round up). It also reduces by 50% the damage the charging unit suffers (round the damage down).
Unit Type Availability
BattleMechs
Clan Data (BattleMechs)
Prototype Date:  ~3140
Production Date:  
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Requires one critical slot to be allocated in each of the Torsos
 Not allowed if Biped, Land-Air (Bimodal), Land-Air (Standard), QuadVee, or Tripod is selected for the unit's Chassis
 May only be mounted if Reinforced is selected for the unit's Structure Type

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
–/1/–/– (–)
C
X-X-X-D
0
0.000
*
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3140
Experimental

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Melee

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Melee (MEL)
This special ability indicates that the ’Mech is equipped with a physical attack weapon, and adds 1 additional point of physical attack damage on a successful Melee-type physical attack.

MegaMek Output → Critical Slot:  Ram Plate
Record Sheet Output → Critical Slot:  Ram Plate