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Weapons & Equipment » Search » Upper Arm Actuator
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Weapon & Equipment Information |
General Details
Name: Upper Arm Actuator
Type (Category): Core (Actuator)
Reference: TechManual (p. 32)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechs
Primitive/Inner Sphere Data (BattleMechs)
Prototype Date: | ~2300 |
Production Date: | 2350 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
C
—
0
0.000
1
—
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Upper Arm Actuator
Record Sheet Output → Critical Slot: Upper Arm Actuator
Clan Data (BattleMechs)
Prototype Date: | ~2300 |
Production Date: | 2350 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
C
—
0
0.000
1
—
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Upper Arm Actuator
Record Sheet Output → Critical Slot: Upper Arm Actuator
Primitive/Inner Sphere Data (IndustrialMechs)
Prototype Date: | ~2300 |
Production Date: | 2350 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
–
–
C
—
0
0.000
1
—
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Upper Arm Actuator
Record Sheet Output → Critical Slot: Upper Arm Actuator
Clan Data (IndustrialMechs)
Prototype Date: | ~2300 |
Production Date: | 2350 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
–
–
C
—
0
0.000
1
—
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Upper Arm Actuator
Record Sheet Output → Critical Slot: Upper Arm Actuator
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