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Weapons & Equipment » Search » Ultra AC/20
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Weapon & Equipment Information |
General Details
Name: Ultra AC/20
Type (Category): Weapon (Ballistic)
Reference: TechManual (p. 208)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date: | ~3057 |
Production Date: | 3060 |
Extinction Date: | — |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be split across multiple locations WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
8
20/Sht (30)
–/3/7/10 (Medium)
E
—
480,000
15.000
10
281.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
E
—
20,000
1
35.000
✔
~3057
3060
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/20 MegaMek Output → Critical Slot: ISUltraAC20
Record Sheet Output → Critical Slot: Ultra AC/20
Clan Data (BattleMechs)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May be split across multiple locations WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
7
20/Sht (39)
–/4/8/12 (Medium)
F
—
480,000
12.000
8
335.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
E
—
20,000
1
42.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/20 MegaMek Output → Critical Slot: CLUltraAC20
Record Sheet Output → Critical Slot: Ultra AC/20
Inner Sphere Data (IndustrialMechs)
Prototype Date: | ~3057 |
Production Date: | 3060 |
Extinction Date: | — |
Recovery Date: | — |
IndustrialMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be split across multiple locations WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
8
20/Sht
–/3/7/10
E
—
480,000
15.000
10
281.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
E
—
20,000
1
35.000
✔
~3057
3060
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/20 MegaMek Output → Critical Slot: ISUltraAC20
Record Sheet Output → Critical Slot: Ultra AC/20
Clan Data (IndustrialMechs)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
IndustrialMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May be split across multiple locations WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
7
20/Sht
–/4/8/12
F
—
480,000
12.000
8
335.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
E
—
20,000
1
42.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/20 MegaMek Output → Critical Slot: CLUltraAC20
Record Sheet Output → Critical Slot: Ultra AC/20
Inner Sphere Data (Combat Vehicles)
Prototype Date: | ~3057 |
Production Date: | 3060 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be split across multiple locations May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
20/Sht
–/3/7/10
E
—
480,000
15.000
1
281.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
E
—
20,000
1
35.000
✔
~3057
3060
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/20 MegaMek Output → Critical Slot: ISUltraAC20
Record Sheet Output → Critical Slot: Ultra AC/20
Clan Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May be split across multiple locations May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
20/Sht
–/4/8/12
F
—
480,000
12.000
1
335.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
E
—
20,000
1
42.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/20 MegaMek Output → Critical Slot: CLUltraAC20
Record Sheet Output → Critical Slot: Ultra AC/20
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