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Weapons & Equipment » Search » Ultra AC/5
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Weapon & Equipment Information |
General Details
Name: Ultra AC/5
Type (Category): Weapon (Ballistic)
Reference: TechManual (p. 208)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date: | — |
Production Date: | 2640 |
Extinction Date: | 2915 |
Recovery Date: | 3035 |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
5/Sht (7)
2/6/13/20 (Long)
E
—
200,000
9.000
5
112.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
E
—
9,000
1
14.000
✔
—
2640
2915
3035
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/5 MegaMek Output → Critical Slot: ISUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
Clan Data (BattleMechs)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
5/Sht (7)
–/7/14/21 (Long)
F
—
200,000
7.000
3
122.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
E
—
9,000
1
15.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/5 MegaMek Output → Critical Slot: CLUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
Inner Sphere Data (IndustrialMechs)
Prototype Date: | — |
Production Date: | 2640 |
Extinction Date: | 2915 |
Recovery Date: | 3035 |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
5/Sht
2/6/13/20
E
—
200,000
9.000
5
112.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
E
—
9,000
1
14.000
✔
—
2640
2915
3035
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/5 MegaMek Output → Critical Slot: ISUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
Clan Data (IndustrialMechs)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
5/Sht
–/7/14/21
F
—
200,000
7.000
3
122.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
E
—
9,000
1
15.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/5 MegaMek Output → Critical Slot: CLUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
Clan Data (ProtoMechs)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
–
5/Sht
–/7/14/21
F
X-D-D-C
200,000
7
1
122.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
1
E
X-D-D-C
450
0.05
15.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Critical Slot: CLUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
Inner Sphere Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | 2640 |
Extinction Date: | 2915 |
Recovery Date: | 3035 |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
5/Sht
2/6/13/20
E
—
200,000
9.000
1
112.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
E
—
9,000
1
14.000
✔
—
2640
2915
3035
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/5 MegaMek Output → Critical Slot: ISUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
Clan Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | ~2827 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
5/Sht
–/7/14/21
F
—
200,000
7.000
1
122.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
20
E
—
9,000
1
15.000
✔
—
~2827
—
—
TM (p. 208)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Ultra AC/5 MegaMek Output → Critical Slot: CLUltraAC5
Record Sheet Output → Critical Slot: Ultra AC/5
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