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Weapons & Equipment » Search » Streak SRM 4
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Weapon & Equipment Information |
General Details
Name: Streak SRM 4
Type (Category): Weapon (Missile)
Reference: TechManual (p. 230)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date: | 3055 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
3
2/Msl (8)
–/3/6/9 (Short)
E
—
90,000
3.000
1
59.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
25
E
—
54,000
1
7.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak SRM 4 MegaMek Output → Critical Slot: ISStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
Clan Data (BattleMechs)
Prototype Date: | — |
Production Date: | ~2822 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
3
2/Msl (8)
–/4/8/12 (Medium)
F
—
90,000
2.000
1
79.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
25
E
—
54,000
1
10.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak SRM 4 MegaMek Output → Critical Slot: CLStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
Inner Sphere Data (IndustrialMechs)
Prototype Date: | 3055 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
3
2/Msl
–/3/6/9
E
—
90,000
3.000
1
59.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
25
E
—
54,000
1
7.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak SRM 4 MegaMek Output → Critical Slot: ISStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
Clan Data (IndustrialMechs)
Prototype Date: | — |
Production Date: | ~2822 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
3
2/Msl
–/4/8/12
F
—
90,000
2.000
1
79.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
25
E
—
54,000
1
10.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak SRM 4 MegaMek Output → Critical Slot: CLStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
Clan Data (ProtoMechs)
Prototype Date: | — |
Production Date: | 2822 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
–
2/Msl
–/4/8/12
F
X-D-D-D
60,000
2
1
79.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
1
E
E-E-D-D
2,160
0.04
10.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Critical Slot: CLStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
Inner Sphere Data (Combat Vehicles)
Prototype Date: | 3055 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
2/Msl
–/3/6/9
E
—
90,000
3.000
1
59.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
25
E
—
54,000
1
7.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak SRM 4 MegaMek Output → Critical Slot: ISStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
Clan Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | ~2822 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
2/Msl
–/4/8/12
F
—
90,000
2.000
1
79.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
25
E
—
54,000
1
10.000
✔
2645
2647
—
—
TM (p. 230)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak SRM 4 MegaMek Output → Critical Slot: CLStreakSRM4
Record Sheet Output → Critical Slot: Streak SRM 4
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