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Weapons & Equipment » Search » Streak LRM 10
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Weapon & Equipment Information |
General Details
Name: Streak LRM 10
Type (Category): Weapon (Missile)
Reference: Tactical Operations: Advanced Units & Equipment (p. 139)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Clan Data (BattleMechs)
Prototype Date: | 3057 |
Production Date: | ~3079 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
C5/10 (10)
–/7/14/21 (Long)
F
—
225,000
5.000
2
173.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
12
E
—
60,000
1
22.000
✔
3057
~3079
—
—
TO:AUE (p. 139)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak LRM 10 MegaMek Output → Critical Slot: CLStreakLRM10
Record Sheet Output → Critical Slot: Streak LRM 10
Clan Data (IndustrialMechs)
Prototype Date: | 3057 |
Production Date: | ~3079 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
C5/10
–/7/14/21
F
—
225,000
5.000
2
173.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
12
E
—
60,000
1
22.000
✔
3057
~3079
—
—
TO:AUE (p. 139)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak LRM 10 MegaMek Output → Critical Slot: CLStreakLRM10
Record Sheet Output → Critical Slot: Streak LRM 10
Clan Data (ProtoMechs)
Prototype Date: | 3057 |
Production Date: | ~3079 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
–
C5/10
–/7/14/21
F
X-X-F-E
150,000
4
1
173.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
1
F
X-X-F-E
5,000
0.0833
22.000
✔
3057
~3079
—
—
TO:AUE (p. 139)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Critical Slot: CLStreakLRM10
Record Sheet Output → Critical Slot: Streak LRM 10
Clan Data (Combat Vehicles)
Prototype Date: | 3057 |
Production Date: | ~3079 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
C5/10
–/7/14/21
F
—
225,000
5.000
1
173.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
12
E
—
60,000
1
22.000
✔
3057
~3079
—
—
TO:AUE (p. 139)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Streak LRM 10 MegaMek Output → Critical Slot: CLStreakLRM10
Record Sheet Output → Critical Slot: Streak LRM 10
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