Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Sniper Artillery Cannon
Type (Category):  Weapon (Ballistic)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 97)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date:  3012
Production Date:  3079
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 May be split across multiple locations

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10
10A (10)
2/4/8/12 (Medium)
B
475,000
15.000
10
77.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3012
3078
Experimental
3079
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
10
B
15,000
1
10.000
3012
3072
TO:AUE (p. 97)
Fuel-Air
10
C
45,000
1
14.000
PS
IO:AE (p. 159)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Max Range
Damage
Area of Effect
Special Abilities
10
24"
1
2"
Artillery

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Artillery (ARTSC)
This special ability lets a unit make an artillery attack. Each different type of artillery a unit carries is listed separately, with the number indicating the number of that type carried. For example, a unit with two Long Tom artillery weapons would record this as ARTLT-2.

MegaMek Output → Weapon List:  Sniper Cannon
MegaMek Output → Critical Slot:  ISSniperCannon
Record Sheet Output → Critical Slot:  Sniper Artillery Cannon
Clan Data (BattleMechs)
Prototype Date:  3032
Production Date:  3079
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 May be split across multiple locations

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10
10A (10)
2/4/8/12 (Medium)
B
475,000
15.000
10
77.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3032
3078
Experimental
3079
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
10
B
15,000
1
10.000
3012
3072
TO:AUE (p. 97)
Fuel-Air
10
C
45,000
1
14.000
PS
IO:AE (p. 159)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Max Range
Damage
Area of Effect
Special Abilities
10
24"
1
2"
Artillery

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Artillery (ARTSC)
This special ability lets a unit make an artillery attack. Each different type of artillery a unit carries is listed separately, with the number indicating the number of that type carried. For example, a unit with two Long Tom artillery weapons would record this as ARTLT-2.

MegaMek Output → Weapon List:  Sniper Cannon
MegaMek Output → Critical Slot:  CLSniper Cannon
Record Sheet Output → Critical Slot:  Sniper Artillery Cannon