Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Sniper
Type (Category):  Weapon (Area-Effect)
Technology:  Primitive, Inner Sphere, Clan
Available To:  BattleMechs (BM), IndustrialMechs (IM)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 96)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type with adherence to the following construction rules:
 Not allowed if Land-Air (Bimodal), or Land-Air (Standard) is selected for the unitís Chassis
Primitive/Inner Sphere Data
Prototype Date:  —
Production Date:  PS
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10 (0)
20A (–)
18 boards (–)
B
300,000
20.000
20
85.000

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 May be split across multiple locations

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
10
C
6,000
1
11.000
PS
TO:AUE (p. 96)
Cluster
10
E
9,000
1
11.000
PS
TO:AUE (p. 166)
Copperhead
10
E
9,000
1
11.000
2640
2645
2800
3051
TO:AUE (p. 167)
Flechette
10
E
9,000
1
11.000
ES
TO:AUE (p. 167)
Fuel-Air
10
C
18,000
1
15.000
PS
IO (p. 165)
Illumination
10
C
3,000
1
11.000
ES
TO:AUE (p. 167)
Smoke
10
B
3,000
1
11.000
PS
TO:AUE (p. 166)
Thunder
10
C
9,000
1
11.000
2621
2833
3051
TO:AUE (p. 169)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Max Range
Damage
Area of Effect
Special Abilities
10
612"
2
4"
Artillery

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Artillery (ARTS)
This special ability lets a unit make an artillery attack. Each different type of artillery a unit carries is listed separately, with the number indicating the number of that type carried. For example, a unit with two Long Tom artillery weapons would record this as ARTLT-2.

MTF Output → Weapon List:  Sniper
MTF Output → Critical Slot:  ISSniper
PDF Output → Critical Slot:  Sniper
Clan Data
Prototype Date:  —
Production Date:  PS
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10 (0)
20A (–)
18 boards (–)
B
300,000
20.000
20
85.000

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 May be split across multiple locations

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
10
C
6,000
1
11.000
PS
TO:AUE (p. 96)
Cluster
10
E
9,000
1
11.000
PS
TO:AUE (p. 166)
Copperhead
10
E
9,000
1
11.000
2640
2645
TO:AUE (p. 167)
FASCAM
10
C
9,000
1
11.000
2621
TO:AUE (p. 169)
Flechette
10
E
9,000
1
11.000
ES
TO:AUE (p. 167)
Fuel-Air
10
C
18,000
1
15.000
PS
IO (p. 165)
Illumination
10
C
3,000
1
11.000
ES
TO:AUE (p. 167)
Smoke
10
B
3,000
1
11.000
PS
TO:AUE (p. 166)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Max Range
Damage
Area of Effect
Special Abilities
10
612"
2
4"
Artillery

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Artillery (ARTS)
This special ability lets a unit make an artillery attack. Each different type of artillery a unit carries is listed separately, with the number indicating the number of that type carried. For example, a unit with two Long Tom artillery weapons would record this as ARTLT-2.

MTF Output → Weapon List:  Sniper
MTF Output → Critical Slot:  CLSniper
PDF Output → Critical Slot:  Sniper