|
Viewing Weapons & Equipment |
|
Weapons & Equipment » Search » ProtoMech AC/2
|
Weapon & Equipment Information |
General Details
Name: ProtoMech AC/2
Type (Category): Weapon (Ballistic)
Reference: Tactical Operations: Advanced Units & Equipment (p. 98)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Clan Data (BattleMechs)
Prototype Date: | ~3070 |
Production Date: | 3073 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
2 (2)
–/7/14/20 (Long)
F
—
95,000
3.500
2
34.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
40
E
—
1,200
1
4.000
✔
~3070
3073
—
—
TM (p. 207)
Armor-Piercing
20
E
—
4,800
1
4.000
✔
3055
3059
—
—
TM (p. 208)
Caseless
80
D
—
1,800
1
8.000
✔
3056
3079
—
—
TO:AUE (p. 164)
Flak
40
B
—
1,800
1
4.000
✔
ES
~2310
—
—
TO:AUE (p. 164)
Flechette
40
E
—
1,800
1
4.000
✔
3053
3055
—
—
TM (p. 208)
Tracer
40
B
—
1,800
1
5.000
✔
ES
~2300
—
—
TO:AUE (p. 165)
ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short Medium Long Extreme Special Abilities
1
0.2 0.2 0.2 — Autocannon
Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
Autocannon (AC) This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.
MegaMek Output → Weapon List: ProtoMech AC/2 MegaMek Output → Critical Slot: CLProtoMechAC2
Record Sheet Output → Critical Slot: ProtoMech AC/2
Clan Data (IndustrialMechs)
Prototype Date: | ~3070 |
Production Date: | 3073 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
2
–/7/14/20
F
—
95,000
3.500
2
34.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
40
E
—
1,200
1
4.000
✔
~3070
3073
—
—
TM (p. 207)
Armor-Piercing
20
E
—
4,800
1
4.000
✔
3055
3059
—
—
TM (p. 208)
Caseless
80
D
—
1,800
1
8.000
✔
3056
3079
—
—
TO:AUE (p. 164)
Flak
40
B
—
1,800
1
4.000
✔
ES
~2310
—
—
TO:AUE (p. 164)
Flechette
40
E
—
1,800
1
4.000
✔
3053
3055
—
—
TM (p. 208)
Tracer
40
B
—
1,800
1
5.000
✔
ES
~2300
—
—
TO:AUE (p. 165)
ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short Medium Long Extreme Special Abilities
1
0.2 0.2 0.2 — Autocannon
Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
Autocannon (AC) This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.
MegaMek Output → Weapon List: ProtoMech AC/2 MegaMek Output → Critical Slot: CLProtoMechAC2
Record Sheet Output → Critical Slot: ProtoMech AC/2
Clan Data (ProtoMechs)
Prototype Date: | ~3070 |
Production Date: | 3073 |
Extinction Date: | — |
Recovery Date: | — |
ProtoMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May only be mounted in the Main Gun WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
2
–/7/14/20
F
X-X-F-E
95,000
3.5
1
34.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
1
E
—
30
0.025
4.000
✔
~3070
3073
—
—
TM (p. 207)
Armor-Piercing
1
E
—
60
0.05
4.000
✔
3055
3059
—
—
TM (p. 208)
Caseless
1
D
—
15
0.0125
8.000
✔
3056
3079
—
—
TO:AUE (p. 164)
Flak
1
B
—
30
0.025
4.000
✔
ES
~2310
—
—
TO:AUE (p. 164)
Flechette
1
E
—
30
0.025
4.000
✔
3053
3055
—
—
TM (p. 208)
Tracer
1
B
—
30
0.025
5.000
✔
ES
~2300
—
—
TO:AUE (p. 165)
ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short Medium Long Extreme Special Abilities
—
0.2 0.2 0.2 — Autocannon
Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
Autocannon (AC) This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.
MegaMek Output → Critical Slot: CLProtoMechAC2
Record Sheet Output → Critical Slot: ProtoMech AC/2
Clan Data (Combat Vehicles)
Prototype Date: | ~3070 |
Production Date: | 3073 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
2
–/7/14/20
F
—
95,000
3.500
1
34.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
40
E
—
1,200
1
4.000
✔
~3070
3073
—
—
TM (p. 207)
Armor-Piercing
20
E
—
4,800
1
4.000
✔
3055
3059
—
—
TM (p. 208)
Caseless
80
D
—
1,800
1
8.000
✔
3056
3079
—
—
TO:AUE (p. 164)
Flak
40
B
—
1,800
1
4.000
✔
ES
~2310
—
—
TO:AUE (p. 164)
Flechette
40
E
—
1,800
1
4.000
✔
3053
3055
—
—
TM (p. 208)
Tracer
40
B
—
1,800
1
5.000
✔
ES
~2300
—
—
TO:AUE (p. 165)
ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short Medium Long Extreme Special Abilities
—
0.2 0.2 0.2 — Autocannon
Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
Autocannon (AC) This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.
MegaMek Output → Weapon List: ProtoMech AC/2 MegaMek Output → Critical Slot: CLProtoMechAC2
Record Sheet Output → Critical Slot: ProtoMech AC/2
|
|
|
|
|