|
Viewing Weapons & Equipment |
|
Weapons & Equipment » Search » MRM 30
|
Weapon & Equipment Information |
General Details
Name: MRM 30
Type (Category): Weapon (Missile)
Reference: TechManual (p. 229)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechs
Inner Sphere Data (BattleMechs)
Prototype Date: | ~3052 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be mounted with an MRM Apollo Fire Control System WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10 (10)
1/Msl (18)
–/3/8/15 (Medium)
C
—
225,000
10.000
5
168.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
8
C
—
5,000
1
21.000
✔
~3052
3058
—
—
TM (p. 229)
ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short Medium Long Extreme Special Abilities
10
1.71/1.8 * 1.71/1.8 * — — —
* The value left of the slash indicates the weapon’s damage when employed without the Apollo FCS; the value right of the slash indicates the weapon’s damage when employed with an Apollo FCS
MegaMek Output → Weapon List: MRM 30 MegaMek Output → Critical Slot: MRM 30
Record Sheet Output → Critical Slot: MRM 30
Inner Sphere Data (IndustrialMechs)
Prototype Date: | ~3052 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
IndustrialMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be mounted with an MRM Apollo Fire Control System WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
10 (10)
1/Msl (18)
–/3/8/15 (Medium)
C
—
225,000
10.000
5
168.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
8
C
—
5,000
1
21.000
✔
~3052
3058
—
—
TM (p. 229)
ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short Medium Long Extreme Special Abilities
10
1.71/1.8 * 1.71/1.8 * — — —
* The value left of the slash indicates the weapon’s damage when employed without the Apollo FCS; the value right of the slash indicates the weapon’s damage when employed with an Apollo FCS
MegaMek Output → Weapon List: MRM 30 MegaMek Output → Critical Slot: MRM 30
Record Sheet Output → Critical Slot: MRM 30
|
|
|
|
|