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Weapons & Equipment » Search » Mechanical Jump Booster
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Weapon & Equipment Information |
General Details
Name: Mechanical Jump Booster
Type (Category): Core (Other)
Reference: Tactical Operations: Advanced Units & Equipment (p. 104)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechs
Inner Sphere Data (BattleMechs)
Prototype Date: | ~3060 |
Production Date: | 3083 |
Extinction Date: | — |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
Requires two critical slots to be allocated in each of the Legs WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
E
—
0
0.000
*
—
—
—
* See rules for this equipment RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Jump Booster
Record Sheet Output → Critical Slot: Mechanical Jump Booster
Inner Sphere Data (IndustrialMechs)
Prototype Date: | ~3060 |
Production Date: | 3083 |
Extinction Date: | — |
Recovery Date: | — |
IndustrialMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
Requires two critical slots to be allocated in each of the Legs WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
–
–
E
—
0
0.000
*
—
—
—
* See rules for this equipment RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Jump Booster
Record Sheet Output → Critical Slot: Mechanical Jump Booster
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