Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Mechanical Jump Booster
Type (Category):  Core (Other)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 104)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechs
Inner Sphere Data (BattleMechs)
Prototype Date:  ~3060
Production Date:  3083
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 Requires two critical slots to be allocated in each of the Legs

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
E
0
0.000
*
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3060
3082
Experimental
3083
3089
Advanced
3090
Standard

MegaMek Output → Critical Slot:  Jump Booster
Record Sheet Output → Critical Slot:  Mechanical Jump Booster