Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Mace
Type (Category):  Weapon (Melee)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 102)

Description:
A stylized club designed for close-quarters arena combat, the ‘Mechscale mace first appeared in the stables of Solaris VII as a stylized form of the basic hatchet. As popularity (and the sheer number of visual styles) grew, Solaran engineers developed a heavier and more distinctive weapon, though it wasn’t until the early 3060s that the weapon reached a reliable, production-level standard.

Game Rules:
The Mace attacks as a Physical Weapon Attack with a +1 to-hit modifier, but may use the Hatchet’s ability to use the Punch or Kick Hit Location Tables, applying all those rules appropriately.

If a Mace attack misses its target, the Attacker must make a Piloting Skill roll with a +2 target modifier to avoid falling.
Unit Type Availability
BattleMechsIndustrialMechs
Inner Sphere Data (BattleMechs)
Prototype Date:  3061
Production Date:  3079
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 May only be mounted in the Arms
 May only be mounted if a Hand Actuator is present in the same location
 Not allowed if Chain Whip, Claws, Flail, Hatchet, Lance, Retractable Blade, Sword, Small Vibroblade, Medium Vibroblade, or Large Vibroblade is mounted in the same location
 May mount up to one per location

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
1/4T* (–)
–/1/–/– (–)
B
X-F-D-D
130,000
TT÷10*
TT÷10*
(Dmg x 1)*
* See rules for this equipment
TT = Total Unit Tonnage

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3061
3078
Experimental
3079
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Melee

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Melee (MEL)
This special ability indicates that the ’Mech is equipped with a physical attack weapon, and adds 1 additional point of physical attack damage on a successful Melee-type physical attack.

MegaMek Output → Critical Slot:  Mace
Record Sheet Output → Critical Slot:  Mace