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Weapons & Equipment » Search » Avionics
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Weapon & Equipment Information |
General Details
Name: Avionics
Type (Category): Core (Conversion)
Reference: Interstellar Operations: Alternate Eras (p. 100)
Description: Description not provided
Game Rules: Critical hits to Avionics have the following effects, dependent on the conversion mode:
BattleMech Mode: First hit: No Effect; Second hit: No Effect; Third hit: No Effect
AirMech Mode: First hit: +1 Piloting Modifier; Second hit: +2 Piloting Modifier; Third hit: +5 Piloting Modifier
Fighter Mode: First hit: +1 Piloting Modifier; Second hit: +2 Piloting Modifier; Third hit: +5 Piloting Modifier
Unit Type Availability
BattleMechs
Inner Sphere Data (BattleMechs)
Prototype Date: | 2680 |
Production Date: | 2684 |
Extinction Date: | 3085 |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
Requires one critical slot to be allocated in each of the Head, and Side Torsos WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
–
– (–)
– (–)
E
D-E-F-F
—
—
3*
—
—
—
* See rules for this equipment RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Avionics
Record Sheet Output → Critical Slot: Avionics
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