Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Light TAG
Type (Category):  Equipment (Other)
Reference:  TechManual (p. 238)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Clan Data (BattleMechs)
Prototype Date:  ~3051
Production Date:  3054
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Type
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
E
0
– (–)
–/3/6/9 (Short)
F
—
40,000
0.500
1
—
—
—

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3051
3053
Experimental
3054
—
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
—
—
—
—
—
Light Target Acquisition Gear

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Light Target Acquisition Gear (LTAG)
A unit with Light TAG can “paint” targets for artillery homing rounds in the same way as a unit with standard target acquisition gear (TAG). Light TAG may only be used in the Short range bracket.

MegaMek Output → Weapon List:  Light TAG
MegaMek Output → Critical Slot:  CLLightTAG
Record Sheet Output → Critical Slot:  Light TAG