Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Light Machine Gun Array Module
Type (Category):  Equipment (Other)
Reference:  TechManual (p. 228)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date:  ~3066
Production Date:  3068
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
E
1,250
0.500
1
3.350

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3066
3067
Experimental
3068
Standard

MegaMek Output → Weapon List:  Light Machine Gun Array
MegaMek Output → Critical Slot:  ISLMGA
Record Sheet Output → Critical Slot:  Light Machine Gun Array Module
Clan Data (BattleMechs)
Prototype Date:  
Production Date:  3069
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
E
1,250
0.250
1
3.350

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3069
Standard

MegaMek Output → Weapon List:  Light Machine Gun Array
MegaMek Output → Critical Slot:  CLLMGA
Record Sheet Output → Critical Slot:  Light Machine Gun Array Module