Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Light AC/2
Type (Category):  Weapon (Ballistic)
Reference:  TechManual (p. 207)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date:  ~3062
Production Date:  3068
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
2/Sht (2)
–/6/12/18 (Medium)
D
100,000
4.000
1
30.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3062
3067
Experimental
3068
Standard

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
45
B
1,000
1
4.000
~3062
3068
TM (p. 207)
Armor-Piercing
22
E
4,000
1
4.000
3055
3059
TM (p. 208)
Caseless
90
D
1,500
1
8.000
3056
3079
TO:AUE (p. 164)
Flak
45
B
1,500
1
4.000
ES
~2310
TO:AUE (p. 164)
Flechette
45
E
1,500
1
4.000
3053
3055
TM (p. 208)
Precision
22
E
6,000
1
4.000
3058
3062
TM (p. 208)
Tracer
45
B
1,500
1
5.000
ES
~2300
TO:AUE (p. 165)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
1
0.2
0.2
0.2
Autocannon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Autocannon (AC)
This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.

MegaMek Output → Weapon List:  LAC/2
MegaMek Output → Critical Slot:  Light Auto Cannon/2
Record Sheet Output → Critical Slot:  Light AC/2