Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Landing Gear
Type (Category):  Core (Conversion)
Reference:  Interstellar Operations (p. 105)

Description:
Description not provided

Game Rules:
Critical hits to Avionics have the following effects, dependent on the conversion mode:

BattleMech Mode: First hit: No Effect; Second hit: No Effect; Third hit: No Effect

AirMech Mode: First hit: No Effect; Second hit: No Effect; Third hit: No Effect

Fighter Mode: First hit: +1 Piloting to Land; Second hit: +2 Piloting to Land; Third hit: +5 Piloting to Land
Unit Type Availability
BattleMechs
Inner Sphere Data (BattleMechs)
Prototype Date:  2680
Production Date:  2684
Extinction Date:  3085
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 Requires one critical slot to be allocated in each of the Torsos

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
– (–)
– (–)
– (–)
E
D-E-F-F
3*
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
2680
2683
Experimental
2684
3084
Advanced

MegaMek Output → Critical Slot:  Landing Gear
Record Sheet Output → Critical Slot:  Landing Gear