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Weapons & Equipment » Search » Landing Gear
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Weapon & Equipment Information |
General Details
Name: Landing Gear
Type (Category): Core (Conversion)
Reference: Interstellar Operations: Alternate Eras (p. 100)
Description: Description not provided
Game Rules: Critical hits to Avionics have the following effects, dependent on the conversion mode:
BattleMech Mode: First hit: No Effect; Second hit: No Effect; Third hit: No Effect
AirMech Mode: First hit: No Effect; Second hit: No Effect; Third hit: No Effect
Fighter Mode: First hit: +1 Piloting to Land; Second hit: +2 Piloting to Land; Third hit: +5 Piloting to Land
Unit Type Availability
BattleMechs
Inner Sphere Data (BattleMechs)
Prototype Date: | 2680 |
Production Date: | 2684 |
Extinction Date: | 3085 |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
Requires one critical slot to be allocated in each of the Torsos WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
–
– (–)
– (–)
E
D-E-F-F
—
—
3*
—
—
—
* See rules for this equipment RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: Landing Gear
Record Sheet Output → Critical Slot: Landing Gear
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