Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Interface Cockpit
Type (Category):  Cockpit (Core)
Reference:  Interstellar Operations: Alternate Eras (p. 110)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechs
Inner Sphere Data (BattleMechs)
Prototype Date:  ~3074
Production Date:  
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 Not allowed if Primitive is selected for the unit's Technology Base
 Not allowed if Land-Air (Bimodal), Land-Air (Standard), QuadVee, or Tripod is selected for the unit's Chassis
 Not allowed if unit is greater than 100 tons

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
E
0
0.000
2

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3074
Experimental

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Direct Neural Control System

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Direct Neural Control System (DN)
A unit controlled with a direct neural control system is designed to be piloted by warriors fitted with an advanced cybernetic brain implant, enabling more enhanced control. This technology is exceedingly rare and dangerous in the BattleTech setting, with its use invariably leading to madness and death in less than a decade or so. Developed only in the wake of the Clan Invasion, it was almost exclusively limited to the fanatics of the Word of Blake faction, even though other groups researched their own versions.

If a warrior or crew controlling a unit with this special ability is not fitted with a DNI implant—including the prototype DNI, vehicular DNI, or buffered VDNI implants—the control system provides no benefits or drawbacks at all. Otherwise, the use of this feature applies a –1 modifier to the pilot’s Skill Rating, so a unit with a Skill Rating of 2 will drop to 1. However, any Fire Control critical hit the unit receives during a scenario will result in a Crew Stunned effect to the unit (regardless of the unit’s type). If this happens to an aerospace unit treat the stunned unit as if it has shut down.

MegaMek Output → Critical Slot:  Cockpit
Record Sheet Output → Critical Slot:  Interface Cockpit
Clan Data (BattleMechs)
Prototype Date:  ~3083
Production Date:  
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Not allowed if Primitive is selected for the unit's Technology Base
 Not allowed if Land-Air (Bimodal), Land-Air (Standard), QuadVee, or Tripod is selected for the unit's Chassis
 Not allowed if unit is greater than 100 tons

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
– (–)
– (–)
F
0
0.000
2

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3083
Experimental

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Direct Neural Control System

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Direct Neural Control System (DN)
A unit controlled with a direct neural control system is designed to be piloted by warriors fitted with an advanced cybernetic brain implant, enabling more enhanced control. This technology is exceedingly rare and dangerous in the BattleTech setting, with its use invariably leading to madness and death in less than a decade or so. Developed only in the wake of the Clan Invasion, it was almost exclusively limited to the fanatics of the Word of Blake faction, even though other groups researched their own versions.

If a warrior or crew controlling a unit with this special ability is not fitted with a DNI implant—including the prototype DNI, vehicular DNI, or buffered VDNI implants—the control system provides no benefits or drawbacks at all. Otherwise, the use of this feature applies a –1 modifier to the pilot’s Skill Rating, so a unit with a Skill Rating of 2 will drop to 1. However, any Fire Control critical hit the unit receives during a scenario will result in a Crew Stunned effect to the unit (regardless of the unit’s type). If this happens to an aerospace unit treat the stunned unit as if it has shut down.

MegaMek Output → Critical Slot:  Cockpit
Record Sheet Output → Critical Slot:  Interface Cockpit