Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Improved Heavy Medium Laser
Type (Category):  Weapon (Energy)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 133)

Description:
While the ER Pulse Laser project was apparently not well supported among the Clans, the success of the Star Adders’ heavy laser spurred many Clans to seek a remedy for that weapon’s targeting shortcomings. Concerned about the sensor-disrupting and health-endangering radiation emissions of these weapons, but unwilling to compromise on their sheer destructive power, Clan engineers focused on the weakly shielded “plasma lasing mechanism” that generated so much trouble.

Though simpler solutions included additional shielding, Clan Goliath Scorpion reportedly hit upon a more elegant solution meshing limited shielding with a modified plasma lasing chemistry. The only drawback was the more powerful capacitors needed to power these weapons, which are prone to Gauss-like explosions if damaged in combat.

Game Rules:
Improved Heavy Lasers do not suffer the usual +1 to-hit modifier associated with standard Heavy Lasers. In addition, when an Improved Heavy Laser takes a critical hit, it explodes in the same manner as a Gauss Rifle, but with a damage value equal to half the Improved Heavy Laser’s damage. (For instance, an Improved Small Heavy Laser will explode for 3 points [6 damage ÷ 2 = 3], while an Improved Heavy Large Laser will explode for 8 points [16 ÷ 2 = 8].)
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Clan Data (BattleMechs)
Prototype Date:  3069
Production Date:  3079
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 May be equipped with a Laser Insulator

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
7
10 (10)
–/3/6/9 (Short)
F
X-X-F-D
150,000
1
2
93.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3069
3078
Experimental
3079
3084
Advanced
3085
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Special Abilities
7

MegaMek Output → Weapon List:  Improved Heavy Medium Laser
MegaMek Output → Critical Slot:  CLImprovedMediumHeavyLaser
Record Sheet Output → Critical Slot:  Improved Heavy Medium Laser