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Weapons & Equipment » Search » Hyper-Velocity AC/2
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Weapon & Equipment Information |
General Details
Name: Hyper-Velocity AC/2
Type (Category): Weapon (Ballistic)
Reference: Tactical Operations: Advanced Units & Equipment (p. 97)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date: | 3059 |
Production Date: | 3079 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
2 (2)
3/10/20/35 (Extreme)
D
—
100,000
8.000
2
53.000
✔
✔
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
30
C
—
3,000
1
7.000
✔
3059
3079
—
—
TO:AUE (p. 97)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: HVAC/2 MegaMek Output → Critical Slot: Hyper Velocity Auto Cannon/2
Record Sheet Output → Critical Slot: Hyper-Velocity AC/2
Inner Sphere Data (IndustrialMechs)
Prototype Date: | 3059 |
Production Date: | 3079 |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
1
2
3/10/20/35
D
—
100,000
8.000
2
53.000
✔
✔
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
30
C
—
3,000
1
7.000
✔
3059
3079
—
—
TO:AUE (p. 97)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: HVAC/2 MegaMek Output → Critical Slot: Hyper Velocity Auto Cannon/2
Record Sheet Output → Critical Slot: Hyper-Velocity AC/2
Inner Sphere Data (Combat Vehicles)
Prototype Date: | 3059 |
Production Date: | 3079 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
2
3/10/20/35
D
—
100,000
8.000
1
53.000
✔
✔
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
30
C
—
3,000
1
7.000
✔
3059
3079
—
—
TO:AUE (p. 97)
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: HVAC/2 MegaMek Output → Critical Slot: Hyper Velocity Auto Cannon/2
Record Sheet Output → Critical Slot: Hyper-Velocity AC/2
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