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Weapon & Equipment Information
General Details
Name:  Heat-Dissipating
Type (Category):  Armor (Core)
Technology:  Inner Sphere, Clan
Available To:  BattleMechs (BM), IndustrialMechs (IM)
Reference:  Interstellar Operations (p. 87)

Description:
Derived from the Clans’ fire-resistant armor tech, heat-dissipating armor staves off the system-taxing effects of incendiary weapons and fire against BattleMechs, but can only do so as long as the armor remains relatively intact. While otherwise effective against standard weapons as well, an unfortunate trade-off of this armor—which incorporates additional layers of insulation and modified sealants to achieve its thermal effectiveness—is that it provides less overall protection per ton than most other contemporary armor types.

Though the Capellan Confederation first put this new armor type into production, the Clans of the Inner Sphere followed suit. Interestingly enough, the Clan version is merely a copy of the Capellan formula, likely produced after the Hell’s Horses Clan procured some samples with aid of Sea Fox merchants.

Game Rules:
As long as the location struck still has at least 1 point of armor remaining, heat-dissipating armor reduces the external heat effects caused by flamers, plasma weapons, infernos, and other external sources (including fire) by half. Round this reduced heat effect down to the nearest point, to a minimum of 0 heat.

Construction Rules:
May be mounted on any available unit type in accordance with the unit’s standard construction rules.
Inner Sphere Data
Prototype Date:  3111
Production Date:  3123
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
– (–)
– (–)
– (–)
E
X-X-X-E
25,000xAT
*
6*
x1.1
* See rules for this equipment
AT = Armor Tonnage

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 Requires a total of six critical slots to be allocated across all locations
 If used as patchwork armor, one critical slot must be allocated in each location designated

RULES LEVEL PROGRESSION TABLE (BM)
Start Year
End Year
Rules Level
3111
3122
Experimental
3123
Advanced


RULES LEVEL PROGRESSION TABLE (IM)
Start Year
End Year
Rules Level
3111
Experimental

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Fire Resistant

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Fire Resistant (FR)
Units with this ability are not affected by infernos or other weapons that generate heat (HT). If the heat-causing weapon deals damage in addition to causing heat, that damage still applies.

MTF Output → Critical Slot:  IS Heat-Dissipating
PDF Output → Critical Slot:  Heat-Dissipating
PDF Output → Armor Diagram:  HD
Clan Data
Prototype Date:  —
Production Date:  3126
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
– (–)
– (–)
– (–)
E
X-X-X-E
25,000xAT
*
6*
x1.1
* See rules for this equipment
AT = Armor Tonnage

Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
 Requires a total of six critical slots to be allocated across all locations
 If used as patchwork armor, one critical slot must be allocated in each location designated

RULES LEVEL PROGRESSION TABLE (BM)
Start Year
End Year
Rules Level
3126
Advanced


RULES LEVEL PROGRESSION TABLE (IM)
Start Year
End Year
Rules Level
3126
Experimental

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Fire Resistant

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Fire Resistant (FR)
Units with this ability are not affected by infernos or other weapons that generate heat (HT). If the heat-causing weapon deals damage in addition to causing heat, that damage still applies.

MTF Output → Critical Slot:  Clan Heat-Dissipating
PDF Output → Critical Slot:  Heat-Dissipating
PDF Output → Armor Diagram:  HD