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Name: Artemis V FCS
Type (Category): Equipment (Enhancer)
Available To: BattleMechs (BM), IndustrialMechs (IM)
Reference: Tactical Operations: Advanced Units & Equipment (p. 95)
A Clan-made enhancement to the Artemis IV fire control system, the Artemis V improves the accuracy of standard LRM and SRM launchers better than ever, but at a cost in bulk and weight, and remains susceptible to hostile ECM suites including the Guardian, Angel and Watchdog.
Missile launchers using a functional Artemis V system apply a –1 to-hit modifier to the attack roll, and add +3 to the Cluster Hits Table (to a maximum modified result of 12). Aerospace units using Artemis V-enhanced launchers receive the same to-hit modifier only if all the launchers in a firing bay employ Artemis V, but determine the standard Attack Value as equal to a roll result of 10 on the appropriate-sized launcher on the Cluster Hits Table, delivered per the standard rules (as a standard-scale hit, in strictly aerospace combat, as with other missile systems, or as Clusters appropriate to the launcher type and size, when fired against ground units). Appropriate Point Defense rules may affect this damage value as normal. In all other respects, treat as Artemis IV.
May be mounted on any available unit type in accordance with the unit’s standard construction rules.
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
* See rules for this equipment Additional Construction Rules
The following construction rules extend the ones previously listed and are applicable for this technology base:
Must be placed within the same location as the weapon or equipment it modifies RULES LEVEL PROGRESSION TABLE
MTF Output → Critical Slot:
PDF Output → Critical Slot:
Artemis V FCS