Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Fluid Gun
Type (Category):  Weapon (Ballistic)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 125)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Primitive/Inner Sphere Data (BattleMechs)
Prototype Date:  
Production Date:  PS
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
* (*)
–/1/2/3 (Short)
B
35,000
2.000
2
6.000
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Coolant
20
C
3,000
1
1.000
ES
TO:AUE (p. 173)
Corrosive
20
C
5,000
1
3.000
PS
TO:AUE (p. 173)
Flame-Retardent
20
B
1,000
1
1.000
PS
TO:AUE (p. 173)
Inferno
20
D
2,000
1
3.000
~2390
2400
TO:AUE (p. 173)
Oil Slick
20
B
2,000
1
1.000
PS
TO:AUE (p. 174)
Paint/Obscurant
20
B
1,000
1
1.000
ES
TO:AUE (p. 174)
Water
20
B
500
1
1.000
PS
TO:AUE (p. 174)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Special Abilities
0
* The listed damage value is only applicable if the weapon is used with Corrosive ammo

MegaMek Output → Weapon List:  Fluid Gun
MegaMek Output → Critical Slot:  IS Fluid Gun
Record Sheet Output → Critical Slot:  Fluid Gun
Clan Data (BattleMechs)
Prototype Date:  
Production Date:  PS
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
* (*)
–/1/2/3 (Short)
B
35,000
2.000
2
6.000
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Coolant
20
C
3,000
1
1.000
ES
TO:AUE (p. 173)
Corrosive
20
C
5,000
1
3.000
PS
TO:AUE (p. 173)
Flame-Retardent
20
B
1,000
1
1.000
PS
TO:AUE (p. 173)
Inferno
20
D
2,000
1
3.000
~2390
2400
TO:AUE (p. 173)
Oil Slick
20
B
2,000
1
1.000
PS
TO:AUE (p. 174)
Paint/Obscurant
20
B
1,000
1
1.000
ES
TO:AUE (p. 174)
Water
20
B
500
1
1.000
PS
TO:AUE (p. 174)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Special Abilities
0
* The listed damage value is only applicable if the weapon is used with Corrosive ammo

MegaMek Output → Weapon List:  Fluid Gun
MegaMek Output → Critical Slot:  Clan Fluid Gun
Record Sheet Output → Critical Slot:  Fluid Gun