Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  ER Flamer
Type (Category):  Weapon (Energy)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 124)

Description:
First developed by the Clans, the fusion-based extended-range (ER) flamer variation relies on improved magnetic coils and a narrower muzzle aperture to achieve more focus and propulsion at the cost of damage and spread. Though now commercially available to both the Inner Sphere and the Clans, this weapon system has yet to find a home on standard vehicles or ’Mechs.

Game Rules:
In game play, the ER Flamer operates as a fusion-based (non-vehicle) flamer. Against non-infantry targets, it delivers the same armor damage as a standard flamer, but with only half the heat effects (rounded down, to a minimum of 1 heat point). Against conventional infantry, the ER Flamer delivers only 2D6 burst-fire damage, rather than 4D6.
Unit Type Availability
BattleMechsIndustrialMechsProtoMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date:  
Production Date:  3070
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 Not allowed if Fission, Fuel Cell, Internal Combustion, Primitive Fission, Primitive Fuel Cell, or Primitive Internal Combustion is selected for the unit's Engine Type

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
2* (2)
–/3/5/7 (Short)
D
X-X-E-D
15,000
1
1
16.000
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3070
3080
Advanced
~3081
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
4
0.2
0.2
Heat

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Heat (HT)
Units with this ability apply heat to the target’s Heat scale during the End Phase of the turn in which they deliver a successful weapon attack. If the target is a unit type that does not use a Heat Scale, the heat this ability would normally produce is added to the normal attack damage instead.

A unit with a Heat value at a range it does not normally deal damage at may make a special weapon attack in place of its standard weapon attack that only deals the effects of the Heat special ability.

MegaMek Output → Weapon List:  ER Flamer
MegaMek Output → Critical Slot:  ER Flamer
Record Sheet Output → Critical Slot:  ER Flamer
Clan Data (BattleMechs)
Prototype Date:  ~3065
Production Date:  3067
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Not allowed if Fission, Fuel Cell, Internal Combustion, Primitive Fission, Primitive Fuel Cell, or Primitive Internal Combustion is selected for the unit's Engine Type

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
2* (2)
–/3/5/7 (Short)
D
X-X-E-D
15,000
1
1
16.000
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3065
3066
Experimental
3067
3080
Advanced
~3081
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
4
0.2
0.2
Heat

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Heat (HT)
Units with this ability apply heat to the target’s Heat scale during the End Phase of the turn in which they deliver a successful weapon attack. If the target is a unit type that does not use a Heat Scale, the heat this ability would normally produce is added to the normal attack damage instead.

A unit with a Heat value at a range it does not normally deal damage at may make a special weapon attack in place of its standard weapon attack that only deals the effects of the Heat special ability.

MegaMek Output → Weapon List:  ER Flamer
MegaMek Output → Critical Slot:  CLERFlamer
Record Sheet Output → Critical Slot:  ER Flamer