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					Warhammer: 3025 Freelance Captain, AFFC (Ret.)
  
 
  Joined: 29-Jan-2005 00:00 Posts: 1856
 
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								 Posted: 08-Jul-2007 11:07    Post subject: Terrahawk | 
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								This design is an exercise in long-ranged suppression fire. The Terrahawk can throw a lot of ordinance downrange, very quickly.
 
 
 	 		| Code: | 	 		  	Type/Model:    Terrahawk THK-4
 Tech:          Inner Sphere / 2750
 Config:        Biped BattleMech
 Rules:         Level 2, Custom design
 
 Mass:          70 tons
 Chassis:       Endo Steel
 Power Plant:   280 VOX XL Fusion
 Walking Speed: 43.2 km/h
 Maximum Speed: 64.8 km/h
 Jump Jets:     None
 Jump Capacity: 0 meters
 Armor Type:    Standard
 Armament:      
   2 Ultra AC/5s
   2 LRM 15s
   3 Medium Lasers
 Manufacturer:  (Unknown)
   Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 --------------------------------------------------------
 Type/Model:    Terrahawk THK-4
 Mass:          70 tons
 
 Equipment:                                 Crits    Mass
 Int. Struct.:  107 pts Endo Steel           14      3.50
  (Endo Steel Loc: 3 LA, 3 RA, 2 LT, 2 CT, 2 LL, 2 RL)
 Engine:        280 XL Fusion                12      8.00
    Walking MP:   4
    Running MP:   6
    Jumping MP:   0
 Heat Sinks:     10 Single                    0       .00
 Gyro:                                        4      3.00
 Cockpit, Life Supt., Sensors:                5      3.00
 Actuators: L: Sh+UA    R: Sh+UA             12       .00
 Armor Factor:  192 pts Standard              0     12.00
 
                           Internal    Armor
                           Structure   Value
    Head:                      3          9      
    Center Torso:             22         28      
    Center Torso (Rear):                  9      
    L/R Side Torso:           15      20/20      
    L/R Side Torso (Rear):              7/7      
    L/R Arm:                  11      19/19      
    L/R Leg:                  15      27/27      
 
 Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
 --------------------------------------------------------
 1 Ultra AC/5             RA      1   40      7     11.00
   (Ammo Locations: 2 RT)
 1 Ultra AC/5             LA      1           5      9.00
 1 LRM 15                 RT      5   24      6     10.00
   (Ammo Locations: 3 RT)
 1 LRM 15                 LT      5           3      7.00
 3 Medium Lasers          LT      9           3      3.00
 CASE Equipment:          RT                  1       .50
 --------------------------------------------------------
 TOTALS:                         23          72     70.00
 Crits & Tons Left:                           6       .00
 
 Calculated Factors:
 Total Cost:        13,565,434 C-Bills
 Battle Value:      992
 Cost per BV:       13,674.83
 Weapon Value:      1,131 / 1,131 (Ratio = 1.14 / 1.14)
 Damage Factors:    SRDmg = 12;  MRDmg = 17;  LRDmg = 10
 BattleForce2:      MP: 4,  Armor/Structure: 5/3
                    Damage PB/M/L: 2/2/2,  Overheat: 3
                    Class: MH;  Point Value: 10
                    Specials: if		 | 	  
 
 
 
 	 		| Code: | 	 		  	Type/Model:    Terrahawk THK-C
 Tech:          Clan / 3050
 Config:        Biped BattleMech
 Rules:         Level 2, Custom design
 
 Mass:          70 tons
 Chassis:       Endo Steel
 Power Plant:   350 XL Fusion
 Walking Speed: 54.0 km/h
 Maximum Speed: 86.4 km/h
 Jump Jets:     None
 Jump Capacity: 0 meters
 Armor Type:    Ferro-Fibrous 
 Armament:      
   2 LB 5-X ACs
   2 LRM 20s
   3 ER Medium Lasers
 Manufacturer:  (Unknown)
   Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 --------------------------------------------------------
 Type/Model:    Terrahawk THK-C
 Mass:          70 tons
 
 Equipment:                                 Crits    Mass
 Int. Struct.:  107 pts Endo Steel            7      3.50
  (Endo Steel Loc: 2 LA, 1 RA, 1 LT, 1 CT, 1 LL, 1 RL)
 Engine:        350 XL Fusion                10     15.00
    Walking MP:   5
    Running MP:   8
    Jumping MP:   0
 Heat Sinks:     10 Double [20]               0       .00
 Gyro:                                        4      4.00
 Cockpit, Life Supt., Sensors:                5      3.00
 Actuators: L: Sh+UA    R: Sh+UA             12       .00
 Armor Factor:  217 pts Ferro-Fibrous         7     11.50
  (Armor Crit Loc: 1 LA, 2 RA, 1 LT, 1 CT, 1 LL, 1 RL)
 
                           Internal    Armor
                           Structure   Value
    Head:                      3          9      
    Center Torso:             22         33      
    Center Torso (Rear):                 11      
    L/R Side Torso:           15      22/22      
    L/R Side Torso (Rear):              8/8      
    L/R Arm:                  11      22/22      
    L/R Leg:                  15      30/30      
 
 Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
 --------------------------------------------------------
 1 LB 5-X AC              RA      1   40      6      9.00
   (Ammo Locations: 2 RT)
 1 LB 5-X AC              LA      1           4      7.00
 1 LRM 20                 RT      6   24      8      9.00
   (Ammo Locations: 4 RT)
 1 LRM 20                 LT      6           4      5.00
 3 ER Medium Lasers       LT     15           3      3.00
 --------------------------------------------------------
 TOTALS:                         29          70     70.00
 Crits & Tons Left:                           8       .00
 
 Calculated Factors:
 Total Cost:        17,265,766 C-Bills
 Battle Value:      1,960
 Cost per BV:       8,809.06
 Weapon Value:      2,818 / 2,818 (Ratio = 1.44 / 1.44)
 Damage Factors:    SRDmg = 34;  MRDmg = 26;  LRDmg = 15
 BattleForce2:      MP: 5,  Armor/Structure: 5/4
                    Damage PB/M/L: 5/4/3,  Overheat: 2
                    Class: MH;  Point Value: 20
                    Specials: if		 | 	   _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
 
 Because sometimes, there are many guards in the castle.
 
 
 Ya Rl'yeh!
								
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					Sleeping Dragon Draconis Combine Tai-i
  
 
  Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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								 Posted: 08-Jul-2007 14:13    Post subject:  | 
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								Not bad, but it eats ammo like mad. It would be a good partner for Enforcers. Charging in, firing like mad as the ENFs close and retreating as the ENFs deplete their own ammo load.
 
 C variant solves that partially, but would still use one or 2 more tons. _________________ The dragon NEVER sleeps!
								
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