Just messing around with the level 3 weights and trailer motive option.
Type/Model: Towed Ack-Ack
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 12 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
1 Flak Gun*
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed Ack-Ack
Mass: 12 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1.50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Extra Crew: 1 (2 Total) 1 .50
Turret Equipment: 0 1.00
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 2 0
Left / Right Sides: 2 0/0
Rear: 2 0
Turret: 2 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Flak Gun* Turret 0 10 2 9.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 4 12.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 357,220 C-Bills
Battle Value: 152
Cost per BV: 2,350.13
Weapon Value: 5 / 5 (Ratio = .03 / .03)
Damage Factors: SRDmg = 4; MRDmg = 4; LRDmg = 2
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: -/1/1, Overheat: 0
Class: GL; Point Value: 2
The flak gun is the THB LB5-X with the rounds per ton lowered to 10.
Type/Model: Towed AT Gun
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 15 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
1 Autocannon/10
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed AT Gun
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1.50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Extra Crew: 1 (2 Total) 1 .50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 2 0
Left / Right Sides: 2 0/0
Rear: 2 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/10 Front 0 10 2 13.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 4 15.00
Items & Tons Left: 4 .00
Calculated Factors:
Total Cost: 242,950 C-Bills
Battle Value: 215
Cost per BV: 1,130.0
Weapon Value: 7 / 7 (Ratio = .03 / .03)
Damage Factors: SRDmg = 9; MRDmg = 5; LRDmg = 1
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 2
Type/Model: Towed Barrage Battery
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 5 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
4 Rocket Launcher 15 (OS)s
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed Barrage Battery
Mass: 5 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Extra Crew: 1 (2 Total) 1 .50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 Rocket Launcher 15 (OS)Front 0 4 4.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 6 5.00
Items & Tons Left: 0 .00
Calculated Factors:
Total Cost: 133,250 C-Bills
Battle Value: 143
Cost per BV: 931.82
Weapon Value: 3 / 3 (Ratio = .02 / .02)
Damage Factors: SRDmg = 44; MRDmg = 22; LRDmg = 2
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Type/Model: Towed Field Cannon
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 13 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
1 Thumper Cannon
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed Field Cannon
Mass: 13 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 1.50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Extra Crew: 1 (2 Total) 1 .50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 2 0
Left / Right Sides: 2 0/0
Rear: 2 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thumper Cannon Front 0 20 2 11.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 4 13.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 242,820 C-Bills
Battle Value: 104
Cost per BV: 2,334.81
Weapon Value: 3 / 3 (Ratio = .03 / .03)
Damage Factors: SRDmg = 4; MRDmg = 3; LRDmg = 0
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: -/1/-, Overheat: 0
Class: GL; Point Value: 1
Type/Model: Towed Jamming Array
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 2 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
1 Guardian ECM
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed Jamming Array
Mass: 2 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Crew: 1 Members 0 .00
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Guardian ECM Front 0 1 1.50
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 2 2.00
Items & Tons Left: 3 .00
Calculated Factors:
Total Cost: 204,020 C-Bills
Battle Value: 57
Cost per BV: 3,579.3
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
Specials: ecm
Type/Model: Towed Laser Cannon
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 16 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
1 Large Laser
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed Laser Cannon
Mass: 16 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 2.00
Engine: None 0 .00
Power Amplifiers: 0 .50
Cruise MP: None. BV based on 6 MP
Heat Sinks: 8 Single 0 8.00
Crew: 2 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 2 0
Left / Right Sides: 2 0/0
Rear: 2 0
Turret: 2 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Laser Turret 8 1 5.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 8 2 16.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 156,060 C-Bills
Battle Value: 191
Cost per BV: 817.07
Weapon Value: 8 / 8 (Ratio = .04 / .04)
Damage Factors: SRDmg = 7; MRDmg = 4; LRDmg = 0
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 2
Type/Model: Towed MG
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 2 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
2 Machine Guns
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed MG
Mass: 2 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Crew: 1 Members 0 .00
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Machine Guns Front 0 100 3 1.50
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 4 2.00
Items & Tons Left: 1 .00
Calculated Factors:
Total Cost: 12,625 C-Bills
Battle Value: 18
Cost per BV: 701.39
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 1; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0
Type/Model: Towed Missile Battery
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 4 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Various Standard
Armament:
1 LRM 5
Manufacturer: Various
Location: Various
Communications System: Various
Targeting & Tracking System: Various
--------------------------------------------------------
Type/Model: Towed Missile Battery
Mass: 4 tons
Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .50
Engine: None 0 .00
Cruise MP: None. BV based on 6 MP
Heat Sinks: 0 Single 0 .00
Extra Crew: 1 (2 Total) 1 .50
Armor Factor: 0 pts Standard 0 .00
Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LRM 5 Front 0 24 2 3.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 4 4.00
Items & Tons Left: 1 .00
Calculated Factors:
Total Cost: 70,380 C-Bills
Battle Value: 81
Cost per BV: 868.89
Weapon Value: 1 / 1 (Ratio = .01 / .01)
Damage Factors: SRDmg = 2; MRDmg = 2; LRDmg = 1
BattleForce2: MP: 6W, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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