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Shadow Hawk "Ramielle's Reavers" SHD-5RR
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Baitball
Free Worlds League
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Staff Sergeant


Joined: 13-Nov-2025 20:14
Posts: 130
Location: Australia
PostPosted: 29-Oct-2026 09:00    Post subject: Shadow Hawk "Ramielle's Reavers" SHD-5RR Reply to topic Reply with quote

TRO: Shadow Hawk "Ramielle's Reavers" SHD-5RR
BattleMech Technical Readout

Name/Model:         Shadow Hawk "Ramielle's Reavers" SHD-5RR
Designer:           Baitball
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,369,707 C-Bills
Battle Value:       1,387

Chassis:              Earthwerks SHD-II Endo Steel
Power Plant:          Hermes 275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    150 meters
Armor:                Maximillian 43 with CASE
Armament:             
    1 Imperator Ultra AC/5
    1 LRM 10 w/ Artemis IV FCS
    1 SRM 6 w/ Artemis IV FCS
    1 Medium Pulse Laser
Manufacturer:         Earthwerks Incorporated
    Primary Factory:  Calloway VI
Communications:       Neil 9000
Targeting & Tracking: RCA Instatrac Mark XII

================================================================================================
Overview:
    Factory changeovers to incorporate Star League technology onto existing designs often give
    the illusion of offering something for nothing.  Many prototypes emerge with enhanced
    capabilities while giving up some small but critical item.  That is not the case with the
    new Shadow Hawk SHD-5M.  This model does, indeed, have enhanced capabilities, but there
    seems to be no loss of general combat efficiency.
    
    Free Worlds League designers combined Endo Steel internal structure and the excellent Hermes
    275 XL engine to devote more weight to weapons and other equipment.  While two heat sinks
    were removed, all of the new models use freeezers, thus keeping the 'Mech cool-running.  The
    enhanced capabilities are impressive.  An Imperator Ultra-5 Autocannon replaces the old
    model, and a Hovertec Streak SRM-2 Pod replaces the old Holly rack, improving ammo
    efficiency.  Additional jump jets increase the Shadow Hawk's jump range to 150 meters, and
    an extra half ton of armor protects the torso, arms, and legs.
    
    Though the Earthwerks factory on Calloway VI is the only manufacturer of the Shadow Hawk in
    the Inner Sphere, Majesty Metals and Manufacturing on Duncanshire in the Magistracy of
    Canopus still produces the old SHD-2H design.  The Federated Commonwealth has recently been
    purchasing most of these, reportedly modifying them and sending them to new march militia or
    reselling them to mercenary units.  The standard modification adds a medium laser and
    replaces the old Holly SRM-2 with two Federated SuperStreak Dual-SRM Launchers.

================================================================================================
Equipment                                                              Mass                     
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             27       
    Center Torso (rear):                               8       
    R/L Torso:                         13             19       
    R/L Torso (rear):                                  7       
    R/L Arm:                            9             18       
    R/L Leg:                           13             22       

================================================================================================
Weapons and Ammo                                       Location          Critical      Mass     
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50     
LRM 10 w/ Artemis IV FCS                                  RT                3          6.00     
SRM 6 w/ Artemis IV FCS                                   RT                3          4.00     
CASE                                                      LT                1          0.50     
LRM 10 (Ammo 12) [Artemis IV]                             LT                1          1.00     
SRM 6 (Ammo 15) [Artemis IV]                              LT                1          1.00     
Ultra AC/5                                                LT                5          9.00     
Ultra AC/5 (Ammo 20)                                      LT                1          1.00     
Medium Pulse Laser                                        RA                1          2.00     
2 Jump Jets                                               RL                2          1.00     
2 Jump Jets                                               LL                2          1.00     

================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 4 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE, IF1		

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