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Shrike (FASCAM)
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Ruger
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 04-Feb-2002 00:00
Posts: 2717

PostPosted: 06-May-2026 08:20    Post subject: Shrike (FASCAM) Reply to topic Reply with quote

TRO: Shrike (FASCAM)
                 BattleMech Technical Readout

Name/Model:         Shrike (FASCAM)
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            95
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3113
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         33,604,870 C-Bills
Battle Value:       3,148

Chassis:              DSAM Endo 4 Endo Steel
Power Plant:          Olivetti 380 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            GrandThrust Mk 5 
    Jump Capacity:    120 meters [150 meters]
Armor:                Standard
Armament:             
    1 Improved Heavy Large Laser
    2 ER Medium Lasers
    2 ATM 6s
Manufacturer:         Eagle Craft Group
    Primary Factory:  Erewhon
Communications:       Raptor X-T Type III
Targeting & Tracking: Goshawk E-Series with Advanced Targeting Computer

================================================================================================
Variants:
    The Shrike (FASCAM) model, or Fast Assault/Close Assault Model, was designed as a
    rapid-deployment machine that can quickly close with its enemies and inflict heavy damage on
    them in moments. This machine can potentially knock out most enemies in one single alpha
    strike while being able to close with them at a rapid pace, as it has a maximum burst ground
    speed of over 85 kph and can make leaps in normal atmospheres of up to 150 meters at a time.
    Combining the firepower of an improved heavy large laser with two extended-range medium
    lasers all tied into a targeting computer with a pair of advanced tactical missile six-pack
    launchers, each fed by a three ton ammunition bay, it packs a formidable weapons array. 18
    double heat sinks along with its partial wing design allows extensive use of this entire
    weapons package, despite the high heat of its energy weapons.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                       380 XL                  20.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                               4 [5]                                             
Heat Sinks (Laser):                          18 [39]                   8.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  288                    18.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             42       
    Center Torso (rear):                              15       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             39       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Supercharger                                              CT                1          2.50             
ATM 6                                                     RT                3          3.50             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          4.00             
ATM 6                                                     LT                3          3.50             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          4.00             
Partial Wing                                            LT/RT               6          5.00             
ATM 6 (Ammo 10)                                           RA                1          1.00             
ATM 6 (Ammo 10) [ER]                                      RA                1          1.00             
ATM 6 (Ammo 10) [HE]                                      RA                1          1.00             
Targeting Computer                                        RA                2          2.00             
ATM 6 (Ammo 10)                                           LA                1          1.00             
ATM 6 (Ammo 10) [ER]                                      LA                1          1.00             
ATM 6 (Ammo 10) [HE]                                      LA                1          1.00             
Improved Heavy Large Laser                                LA                3          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 60
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"j
Damage: (S) 7 / (M) 6 / (L) 1,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: CASE
		
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