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Figurehead (FH-35)
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Thunder
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Star Colonel
Star Colonel


Joined: 22-Feb-2024 01:39
Posts: 493

PostPosted: 28-Feb-2026 04:54    Post subject: Figurehead (FH-35) Reply to topic Reply with quote

TRO: Figurehead (FH-35)
                 BattleMech Technical Readout

Name/Model:         Figurehead (FH-35)
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         3,464,460 C-Bills
Battle Value:       855

Chassis:              Endo Steel
Power Plant:          245 Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Year is 3082, the Jihad is over, and Solaris 7 is still the gaming world.  With massive
    financing a new league is forming, one that has decided that anything goes.  They will come
    to regret this decision.

Capabilities:
    The Figurehead is the light weight entrant of its Stable.  It is weirdly basic.  Though its
    mobility is still good, its firepower is well behind the times.  It has only a few things
    going for it.  It is robust, It is affordable, and it carries a Drone Operator station.
    Because the league's rules allow the use of drones if the mech can control them.  And that
    is the mistake that is to be exploited.  Though limited to only 1000 Battle Value for the
    light weight fighting circuit, and the Figurehead using up most of that despite its simple
    design, The remaining 145 points remaining are more then enough to simply end a fight.  That
    is what happens when you can unleash a plasma explosion who's core temperature is multiple
    times that of a tactical nuclear weapon.
    
    The real question is if this strategy is profitable.  Though the Drone only costs a half
    million cbills, the event organizers have been somewhat reticent about the pay schedule for
    winning a match.  If the value is too low, a more cost effective method of competing will
    have to be devised.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     245 Fusion                12.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Remote Drone Command Console                              H                 1          2.00             
Jump Jet                                                  CT                1          0.50             
Medium Laser                                              CT                1          1.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
Medium Laser                                              LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: DCC1, ENE
		
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