|
Mordel's Bar & Grill |
|
 |
» |
| View previous topic :: View next topic |
| Author |
Message |
Ruger Lyran Alliance Kommandant-General

Joined: 04-Feb-2002 00:00 Posts: 2664
|
Posted: 24-Dec-2025 06:11 Post subject: Rifleman RFL-0X |
|
|
| TRO: Rifleman RFL-0X | BattleMech Technical Readout
Name/Model: Rifleman RFL-0X
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Primitive)
Technology Rating: D
Tonnage: 50
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Star League / 2439
Rules (Current): Advanced (Extinct)
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 2,850,000 C-Bills
Battle Value: 734
Chassis: Primitive
Power Plant: 180 Primitive Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Primitive
Armament:
2 Heavy Rifles
Manufacturer: Kallon Industries
Primary Factory: Nanking
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Variants:
The original Rifleman prototype, the RFL-0X, was a far different machine than the modern
Rifleman, but you can see the design aspects that would lead to the machine seen on the
battlefields of the Succession Wars and later conflicts. Massing only 50 tons and using
primitive components, this machine could only make a top speed of some 54 kph, and was even
less heavily armored than its later counterparts. Additionally, it was armed with only two
weapons, but these weapons were what would give the design its name. Each Heavy Rifle was
arm mounted, and fed by a two ton ammunition bin in the adjacent torso section. Although
this only provided two minutes of continual firepower, this was sufficient for an anti-air
role, which would typically have lances of this machine accompanied by a supply vehicle.
Later developments would lead to the design being fitted with energy weapons, more effective
autocannons, fusion cores that generates greater speeds and heavier armor. But none of this
would have been possible without the experimental RFL-0X, and the pioneering strides it
first took into a new battlefield.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Primitive 5.00
Engine: 180 Primitive Fusion 7.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Primitive 2.00
Cockpit: Primitive 5.00
Armor Factor: 117 11.00
Type: Primitive
Internal Armor
Structure Value
Head: 3 6
Center Torso: 16 20
Center Torso (rear): 3
R/L Torso: 12 15
R/L Torso (rear): 2
R/L Arm: 8 15
R/L Leg: 12 12
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Heavy Rifle (Ammo 12) RT 2 2.00
Heavy Rifle (Ammo 12) LT 2 2.00
Heavy Rifle RA 3 8.00
Heavy Rifle LA 3 8.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: BM, SZ: 2, TMM: 1, MV: 6"
Damage: (S) 2 / (M) 2 / (L) 2, OV: 0
Armor (A): 4, Structure (S): 4
Specials:
|
|
|
| Back to top |
|
|
|
 |
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|