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mekkatgirls Magistracy of Canopus Commander

Joined: 11-Dec-2023 02:15 Posts: 757 Location: United States
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Posted: 17-Dec-2025 21:56 Post subject: Watchman (delux) WTC-6D |
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| TRO: Watchman (delux) WTC-6D | BattleMech Technical Readout
Name/Model: Watchman (delux) WTC-6D
Designer: mekkatgirls
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 40
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 5,841,710 C-Bills
Battle Value: 1,565
Chassis: Majestrix Medium Endo-Composite
Power Plant: Nissan 200 Light Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph [97.2 kph]
Jump Jets: HildCo Model 12
Jump Capacity: 150 meters
Armor: Starshield
Armament:
1 Magna Supernova Heavy PPC
2 Diverse Optics Type II ER Medium Lasers
2 Martell-X Small X-Pulse Lasers
1 Diverse Optics Sunray ER Small Laser
Manufacturer: Robinson Standard BattleWorks
Primary Factory: Robinson
Communications: Achernar Electronics HICS-11
Targeting & Tracking: Federated Hunter
================================================================================================
Overview:
During the invasion, many Inner Sphere commanders concluded that the best way to fight the
Clans was to assign front-line troops advanced equipment and to place them in front of the
incoming juggernaut.
This method, used by both the Federated Commonwealth and the Draconis Combine, left
many borders short-changed in manpower and equipment. Local governments everywhere raised
their concerns. One of the loudest in the F-C was Duke Aaron Sandoval, leader of the
Draconis March. Unable and unwilling to return front-line units, Prince Davion quieted the
Old Duke by sending him older equipment and training units. Hanse Davion also invited Duke
Sandoval to share the cost of retooling a factory to produce the Watchman, an inexpensive
BattleMech suited for defense and training.
Capabilities:
Hanse Davion required that the design of the new 'Mech be based on a current model to reduce
the capital investment. In no time, the old Enforcer was chosen as the basis for the design.
As most of the factories that built Enforcers had already been upgraded to the new
technology, huge stores of older parts were available.
The cockpit controls were simplified, to facilitate instruction of inexperienced
MechWarriors. The Enforcer's armor was replaced with Starshield A armor with CASE and the
old McCloud Special jump jets were replaced by the more popular and less costly Hidco Model
12s, which permit the 'Mech to jump 150 meters. These changes lowered the weight of the
completed design to 40 tons.
This new model is for customers who heavy fire power in the medium range band, and double
strength heat sinks and TSM that come with new weapons systems.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo-Composite 3.00
Engine: 200 Light Fusion 6.50
Walking MP: 5
Running MP: 8 [9]
Jumping MP: 5
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 135 8.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 20
Center Torso (rear): 4
R/L Torso: 10 16
R/L Torso (rear): 4
R/L Arm: 6 12
R/L Leg: 10 19
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
ER Small Laser CT 1 0.50
Jump Jet CT 1 0.50
Jump Jet RT 1 0.50
Small X-Pulse Laser RT 1 1.00
Jump Jet LT 1 0.50
Small X-Pulse Laser LT 1 1.00
2 ER Medium Lasers RA 2 2.00
Heavy PPC LA 4 10.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
Triple-Strength Myomer -- 6 0.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 2 / (M) 3 / (L) 2, OV: 1
Armor (A): 5, Structure (S): 2
Specials: ENE, TSM
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