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Oberst_Klink ComStar Lieutenant, JG

Joined: 21-Apr-2021 08:04 Posts: 338 Location: Germany
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Posted: 13-Oct-2025 09:24 Post subject: Stinger II STG-3RL Mk. II |
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TRO: Stinger II STG-3RL Mk. II | BattleMech Technical Readout
Name/Model: Stinger II STG-3RL Mk. II
Designer: Oberst_Klink
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 30
Role: Scout
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,461,390 C-Bills
Battle Value: 899
Chassis: Earthwerks STG II
Power Plant: Hermes 210 XL
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: Anderson Propulsion 12
Jump Capacity: 180 meters
Armor: Hellespont Lite Stealth
Armament:
1 Firmir Improved ER Medium Laser
1 Zippo Flamer
Manufacturer: Hellespont Industrials
Primary Factory: Sian, Betelgeuse
Communications: Ceres Metals Model 777 with Angel ECM Suite
Targeting & Tracking: Apple Churchill 3000 with Advanced Targeting Computer
================================================================================================
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 210 XL 4.50
Walking MP: 7
Running MP: 11
Jumping MP: 6
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 104 6.50
Type: Stealth
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 13
Center Torso (rear): 6
R/L Torso: 7 10
R/L Torso (rear): 4
R/L Arm: 5 10
R/L Leg: 7 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Targeting Computer H 1 1.00
Angel ECM Suite CT 2 2.00
Bloodhound Active Probe RT 3 2.00
3 Jump Jets RT 3 1.50
3 Jump Jets LT 3 1.50
ER Medium Laser RA 1 1.00
Flamer LA 1 1.00
TAG LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM, SZ: 1, TMM: 3, MV: 14"/12"j
Damage: (S) 1 / (M) 1 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 1
Specials: AECM, BH, ENE, JMPW1, RCN, STL, TAG
| _________________ "Better to reign in Hell than serve in Heav'n" John Milton
[Last edited by Oberst_Klink on 13-Oct-2025 09:29; edited 2 times in total]
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Oberst_Klink ComStar Lieutenant, JG

Joined: 21-Apr-2021 08:04 Posts: 338 Location: Germany
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Posted: 13-Oct-2025 09:26 Post subject: Stinger II STG-3RL Mk. II |
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TRO: Stinger II STG-3RL Mk. II | BattleMech Technical Readout
Name/Model: Stinger II STG-3RL Mk. II
Designer: Oberst_Klink
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 30
Role: Scout
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,461,390 C-Bills
Battle Value: 899
Chassis: Earthwerks STG II
Power Plant: Hermes 210 XL
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: Anderson Propulsion 12
Jump Capacity: 180 meters
Armor: Hellespont Lite Stealth
Armament:
1 Firmir Improved ER Medium Laser
1 Zippo Flamer
Manufacturer: Hellespont Industrials
Primary Factory: Sian, Betelgeuse
Communications: Ceres Metals Model 777 with Angel ECM Suite
Targeting & Tracking: Apple Churchill 3000 with Advanced Targeting Computer
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 210 XL 4.50
Walking MP: 7
Running MP: 11
Jumping MP: 6
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 104 6.50
Type: Stealth
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 13
Center Torso (rear): 6
R/L Torso: 7 10
R/L Torso (rear): 4
R/L Arm: 5 10
R/L Leg: 7 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Targeting Computer H 1 1.00
Angel ECM Suite CT 2 2.00
Bloodhound Active Probe RT 3 2.00
3 Jump Jets RT 3 1.50
3 Jump Jets LT 3 1.50
ER Medium Laser RA 1 1.00
Flamer LA 1 1.00
TAG LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM, SZ: 1, TMM: 3, MV: 14"/12"j
Damage: (S) 1 / (M) 1 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 1
Specials: AECM, BH, ENE, JMPW1, RCN, STL, TAG
| _________________ "Better to reign in Hell than serve in Heav'n" John Milton
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