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Trombadour TBD-RR
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 537
Location: United States
PostPosted: 13-Sep-2025 19:04    Post subject: Trombadour TBD-RR Reply to topic Reply with quote

TRO: Trombadour TBD-RR
                 BattleMech Technical Readout

Name/Model:         Trombadour TBD-RR
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3087
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,619,200 C-Bills
Battle Value:       1,747

Chassis:              Republic-R Endo Steel
Power Plant:          CoreTek 300 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Lexington Lifters 
    Jump Capacity:    120 meters
Armor:                Aldis Plate with CASE
Armament:             
    1 Plasma Rifle
    2 ER Medium Lasers
    1 Enhanced LRM 5
    1 Heavy Machine Gun
Manufacturer:         Republic Engineering
    Primary Factory:  Alpha Centauri
Communications:       Telestar Model XTD-131 with Guardian ECM Suite
Targeting & Tracking: Garret D2j

================================================================================================
Capabilities:
    DESIGN QUIRKS: Battlefists (LA/RA), Reinforced Legs

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               7       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Heavy Machine Gun                                         H                 1          1.00             
CASE                                                      RT                1          0.50             
Heavy Machine Gun (Ammo 50)                               RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
Plasma Rifle                                              RT                2          6.00             
Plasma Rifle (Ammo 20)                                    RT                2          2.00             
CASE                                                      LT                1          0.50             
Enhanced LRM 5                                            LT                2          3.00             
Enhanced LRM 5 (Ammo 24)                                  LT                1          1.00             
Guardian ECM Suite                                        LT                2          1.50             
2 Jump Jets                                               LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/8"j
Damage: (S) 3 / (M) 3 / (L) 0*,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, ECM, IF0*, JMPW1, OMNI
		
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Kirbanzo
ComStar
Captain
Captain


Joined: 17-Apr-2025 16:17
Posts: 537
Location: United States
PostPosted: 13-Sep-2025 19:05    Post subject: Trombadour TBD-RR Reply to topic Reply with quote

TRO: Trombadour TBD-RR
                 BattleMech Technical Readout

Name/Model:         Trombadour TBD-RR
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3087
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,619,200 C-Bills
Battle Value:       1,747

Chassis:              Republic-R Endo Steel
Power Plant:          CoreTek 300 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Lexington Lifters 
    Jump Capacity:    120 meters
Armor:                Aldis Plate with CASE
Armament:             
    1 Plasma Rifle
    2 ER Medium Lasers
    1 Enhanced LRM 5
    1 Heavy Machine Gun
Manufacturer:         Republic Engineering
    Primary Factory:  Alpha Centauri
Communications:       Telestar Model XTD-131 with Guardian ECM Suite
Targeting & Tracking: Garret D2j

================================================================================================
Capabilities:
    DESIGN QUIRKS: Battlefists (LA/RA), Reinforced Legs

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               7       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Heavy Machine Gun                                         H                 1          1.00             
CASE                                                      RT                1          0.50             
Heavy Machine Gun (Ammo 50)                               RT                1          0.50             
2 Jump Jets                                               RT                2          2.00             
Plasma Rifle                                              RT                2          6.00             
Plasma Rifle (Ammo 20)                                    RT                2          2.00             
CASE                                                      LT                1          0.50             
Enhanced LRM 5                                            LT                2          3.00             
Enhanced LRM 5 (Ammo 24)                                  LT                1          1.00             
Guardian ECM Suite                                        LT                2          1.50             
2 Jump Jets                                               LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/8"j
Damage: (S) 3 / (M) 3 / (L) 0*,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, ECM, IF0*, JMPW1, OMNI
		
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