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Ruger Lyran Alliance Kommandant-General

Joined: 04-Feb-2002 00:00 Posts: 2616
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Posted: 06-Sep-2025 00:37 Post subject: Xenomorph Warrior (SRM) |
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TRO: Xenomorph Warrior (SRM) | ProtoMech Technical Readout
Name/Model: Xenomorph Warrior (SRM)
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 5
Role: Striker
Configuration: Quad ProtoMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 753,944 C-Bills
Battle Value: 147
Chassis: ProtoMech
Power Plant: 50 ProtoMech Fusion
Cruising Speed: 86.4 kph
Maximum Speed: 129.6 kph [172.8 kph]
Jump Jets: None
Jump Capacity: None
Armor: ProtoMech
Armament:
1 SRM 1
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
No one is exactly sure where the design concept came from for these medium-weight
ProtoMechs, nor their name. Some say it was ancient legends from the early days of
humanity’s expansion into the galaxy. Some say it was from some video from even more
ancient origins on Terra. Whatever the case may be, these machines were designed to inspire
terror on the battlefield. Fast, fairly heavily armored, and deadly in melee, the Xenomorph
Warrior ProtoMech looks, and acts, like something out of humanity’s nightmares.
Variants:
The Xenomorph Warrior (SRM) simply replaces the machine gun and it’s ammo that the
original model mounts with a SRM-1 that is fed by munitions bay carrying just slightly more
than a half dozen missiles.
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Equipment Mass (kg)
------------------------------------------------------------------------------------------------
Internal Structure: ProtoMech 500
Engine: 50 ProtoMech Fusion 1,500
Walking MP: 8
Running MP: 12 [16]
Jumping MP: 0
Heat Sinks (ProtoMech): 0 0
Cockpit: ProtoMech 500
Armor Factor: 21 1,050
Type: ProtoMech
Internal Armor
Structure Value
Head: 1 4
Torso: 5 7
Main Gun: - -
R/L Arm: 0 0
Legs: 5 10
================================================================================================
Weapons and Ammo Location Mass (kg)
------------------------------------------------------------------------------------------------
ProtoMech Quad Melee Weapon T 1,000
SRM 1 T 250
SRM 1 (Ammo 7) T 70
Note: Equipped with ProtoMech Myomer Booster
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: PM, SZ: 1, TMM: 4, MV: 20"
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 1, Structure (S): 1
Specials: MEL
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Vagabond Mercenary Mr. Referee

Joined: 04-Feb-2002 00:00 Posts: 5921 Location: United States
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Posted: 06-Sep-2025 18:46 Post subject: Xenomorph Warrior (SRM) |
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Trade x3 range for half ammo is not a bad option. _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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