BattleMech Technical Readout
Name/Model: Mutant Wasp (Phantom Wasp) WSP-XXX
Designer: Strider Arashi
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 35
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Experimental
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 23,161,410 C-Bills
Battle Value: 1,491
Chassis: 1A Type 3 Endo Steel
Power Plant: PlasmaStar 210 XXL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Clan Coyote Leapers
Jump Capacity: 120 meters
Armor: Durallex Light Gold Plus with CASE II
Armament:
1 ExoStar Balefire (Clantech) ER PPC (C)
1 Sian Stalking Cougar Streak SRM 2 (C)
1 Dragon's Breath X ER Flamer (C)
Manufacturer: Achernar BattleMechs, Alliance Defenders Limited, Bermuda Combat Systems[, Bordello Military Goods, Inc., Clan Coyote Scientist Caste, Clan Nova Cat, Clan Spirit Cat, Defiance Industries, Diplas BattleMechs, General Mechanics, General Motors, Hellespont Industrials
Primary Factory: Achernar (ABM), Cahokia (ABM), New Avalon (ABM), Alpheratz (ADL), Terra (ADL), Bermuda (BCS), Booker III (BCS), Antwerp V (BMGI), Jersey City (BMGI), Unknown (CCSC), Unknown (CNC), Unknown (Speculated Mobile) (CSC), Furillo (DI), Hesperus II (DI), Kwangjong-ni (DI), Texas Facility 3 (DI), TH-R/D, Refit Complex, New Earth (DI), Apollo (DBM), Mars (GM), Arc Royal (GM), Detriot 'Mechworks, Terra (GM), El Dorado (GM), Kath (GM), Kathil (GM), New Valencia (GM), Outreach (GM), Salem (GM), Talcott (GM), Betelgeuse (HI), Sian (HI)
Communications: Baal Defense Demontongue 101C with Watchdog CEWS
Targeting & Tracking: BlazeFire Tracker with Range Check
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Overview:
Designed to look like the old school style Wasp with signature masking systems like the
Chameleon BattleBech this BattleMech carries a very nasty Suprise for those not wary, with a
Clan Tech ExoStar Balefire Extended Range Particle Projection Cannon and a Flamer and Streak
SRM 2 Launcher, it gives a very nasty shock to many unlucky Mechwarriors, primarily used as
a Sniper or Ambusher, preferring to use Stealth and Long Range Fire to kill or Cripple
opponents.
Capabilities:
Sporting a 1 ExoStar Balefire (Clantech) ER PPC, in the Right Arm.
1 Dragon's Breath X ER Flamer in the Left Arm.
and a Sian Stalking Cougar Streak SRM 2 in the Left Torso.
A Watchdog CEWS, and Combo Null Signature System and a Chameleon LPS, and a signature
masking system make for a very scary Light-class BattleMech, that can disappear and reappear
in the blink of an eye, and while its jumping and speed is not as good as the normal Wasp
BattleMech it has upgraded armor and a heavier than normal frame, giving a deceptively weak
appearance, making many discount the BattleMech until it is way too late to realize their
mistake.
Deployment:
Deployed mainly as a Scout, Infiltrator, Sniper, or as a Long-Ranged ambusher, usually
striking from behind if possible or utilizing the ER PPC's long range capabilities and
stripping away tons of armor in one hit, and when in a pinch will utilize their jump jets to
jump over their enemy then alpha strike them from behind usually killing or severely
crippling their enemies in 1 strike.
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Equipment Mass
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Internal Structure: Endo Steel (C) 2.00
Engine: 210 XXL (C) 3.00
Walking MP: 6
Running MP: 9
Jumping MP: 4
Heat Sinks (Double): 13 [26] (C) 3.00
Gyro: Compact 4.50
Cockpit: Small (C) 2.00
Armor Factor: 119 7.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 18
Center Torso (rear): 4
R/L Torso: 8 13
R/L Torso (rear): 3
R/L Arm: 6 12
R/L Leg: 8 16
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Weapons and Ammo Location Critical Tonnage
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Watchdog CEWS (C) H 2 1.50
2 Jump Jets RT 2 1.00
CASE II (C) LT 1 0.50
2 Jump Jets LT 2 1.00
Streak SRM 2 (C) LT 1 1.00
Streak SRM 2 (Ammo 50) (C) LT 1 1.00
ER PPC (C) RA 2 6.00
Chameleon LPS * 6 0.00
ER Flamer (C) LA 1 1.00
Null-Signature System ** 7 0.00
* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
** Null-Signature System occupies 1 critical slot in each location except the Head
Note: Equipped with Full-Head Ejection System
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Alpha Strike Statistics
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Point Value (PV): 35
TP: BM, SZ: 1, TMM: 2, MV: 12"/8"j
Damage: (S) 2 / (M) 2 / (L) 2, OV: 1
Armor (A): 4, Structure (S): 1
Specials: CASEII, ECM, JMPW1, LPRB, RCN, STL, WAT
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