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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 446 Location: United States
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Posted: 30-Aug-2025 13:06 Post subject: Coordinator CTR-1X |
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TRO: Coordinator CTR-1X | BattleMech Technical Readout
Name/Model: Coordinator CTR-1X
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 70
Role: Ambusher
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 6,808,302,233 C-Bills
Battle Value: 938
Chassis: Blankenburg M-Relay Frame
Power Plant: Omni 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Divine Guardian
Armament:
2 Blankenburg 501STX Medium X-Pulse Lasers
1 Doombud MML 5 w/ Artemis IV FCS
1 Blankenburg 401STX Small X-Pulse Laser
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Blankenburg Technologies
Primary Factory: Terra
Communications: Lightspeed HPG-Link with Angel ECM Suite
Targeting & Tracking: Dalban HiRez / Command Cockpit
================================================================================================
Overview:
A mobile HPG platform not meant to see direct combat, the Coordinator was originally
developed for the Word of Blake for their "whiteout" tactics but was later adopted by the
Republic of the Sphere as a mobile headquarters for an entire force.
Capabilities:
Aside from the Ground-Mobile HPG itself, a Coordinator has a decent amount of command
equipment, a defense turret, and an advanced ECM suite. Unfortunately any sensitive
electronics contained therein are forced to shut down when using the HPG.
It also is very lightly armored for its size due to it not being a direct combatant,
requiring escort at all times if it hopes to survive a headhunting attack.
DESIGN QUIRKS: Battle Computer, Combat Computer, Command BattleMech, Improved
Communications, Difficult to Maintain, Non-Standard Parts, EM Interference (HPG)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 80 5.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 11
Center Torso (rear): 2
R/L Torso: 15 9
R/L Torso (rear): 2
R/L Front Leg: 15 9
R/L Rear Leg: 15 9
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Command Console H 1 3.00
Small X-Pulse Laser H 1 1.00
Angel ECM Suite CT 2 2.00
Ground-Mobile HPG RT 12 12.00
Communications Equipment (2 tons) LT 2 2.00
MML 5 w/ Artemis IV FCS LT (T) 3 3.00
MML 5 (Ammo 20) [SRM / Artemis IV] LT 1 1.00
MML 5 (Ammo 24) [LRM / Artemis IV] LT 1 1.00
2 Medium X-Pulse Lasers LT (T) 2 4.00
Quad Turret LT 1 1.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0*, OV: 0
Armor (A): 3, Structure (S): 6
Specials: AECM, HPG, IF0*, MHQ3, TUR(3/2/0*, IF0*)
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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 446 Location: United States
|
Posted: 30-Aug-2025 13:09 Post subject: Coordinator CTR-1X |
|
|
TRO: Coordinator CTR-1X | BattleMech Technical Readout
Name/Model: Coordinator CTR-1X
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 70
Role: Ambusher
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 6,808,378,733 C-Bills
Battle Value: 949
Chassis: Blankenburg M-Relay Frame
Power Plant: Omni 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Divine Guardian with CASE
Armament:
2 Blankenburg 501STX Medium X-Pulse Lasers
1 Doombud MML 5 w/ Artemis IV FCS
1 Blankenburg 401STX Small X-Pulse Laser
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Blankenburg Technologies
Primary Factory: Terra
Communications: Lightspeed HPG-Link with Angel ECM Suite
Targeting & Tracking: Dalban HiRez / Command Cockpit
================================================================================================
Overview:
A mobile HPG platform not meant to see direct combat, the Coordinator was originally
developed for the Word of Blake for their "whiteout" tactics but was later adopted by the
Republic of the Sphere as a mobile headquarters for an entire force.
Capabilities:
Aside from the Ground-Mobile HPG itself, a Coordinator has a decent amount of command
equipment, a defense turret, and an advanced ECM suite. Unfortunately any sensitive
electronics contained therein are forced to shut down when using the HPG.
It also is very lightly armored for its size due to it not being a direct combatant,
requiring escort at all times if it hopes to survive a headhunting attack.
DESIGN QUIRKS: Battle Computer, Combat Computer, Command BattleMech, Improved
Communications, Difficult to Maintain, Non-Standard Parts, EM Interference (HPG)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 72 4.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 9
Center Torso (rear): 2
R/L Torso: 15 8
R/L Torso (rear): 2
R/L Front Leg: 15 8
R/L Rear Leg: 15 8
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Command Console H 1 3.00
Small X-Pulse Laser H 1 1.00
Angel ECM Suite CT 2 2.00
Ground-Mobile HPG RT 12 12.00
CASE LT 1 0.50
Communications Equipment (2 tons) LT 2 2.00
MML 5 w/ Artemis IV FCS LT (T) 3 3.00
MML 5 (Ammo 20) [SRM / Artemis IV] LT 1 1.00
MML 5 (Ammo 24) [LRM / Artemis IV] LT 1 1.00
2 Medium X-Pulse Lasers LT (T) 2 4.00
Quad Turret LT 1 1.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0*, OV: 0
Armor (A): 2, Structure (S): 6
Specials: AECM, CASE, HPG, IF0*, MHQ3, TUR(3/2/0*, IF0*)
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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 446 Location: United States
|
Posted: 30-Aug-2025 13:10 Post subject: Coordinator CTR-1X |
|
|
TRO: Coordinator CTR-1X | BattleMech Technical Readout
Name/Model: Coordinator CTR-1X
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 70
Role: Ambusher
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 6,808,378,733 C-Bills
Battle Value: 949
Chassis: Blankenburg M-Relay Frame
Power Plant: Omni 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Divine Guardian with CASE
Armament:
2 Blankenburg 501STX Medium X-Pulse Lasers
1 Doombud MML 5 w/ Artemis IV FCS
1 Blankenburg 401STX Small X-Pulse Laser
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Blankenburg Technologies
Primary Factory: Terra
Communications: Lightspeed HPG-Link with Angel ECM Suite
Targeting & Tracking: Dalban HiRez / Command Cockpit
================================================================================================
Overview:
A mobile HPG platform not meant to see direct combat, the Coordinator was originally
developed for the Word of Blake for their "whiteout" tactics but was later adopted by the
Republic of the Sphere as a mobile headquarters for an entire force.
Capabilities:
Aside from the Ground-Mobile HPG itself, a Coordinator has a decent amount of command
equipment, a defense turret, and an advanced ECM suite. Unfortunately any sensitive
electronics contained therein are forced to shut down when using the HPG.
It also is very lightly armored for its size due to it not being a direct combatant,
requiring escort at all times if it hopes to survive a headhunting attack.
DESIGN QUIRKS: Battle Computer, Combat Computer, Command BattleMech, Improved
Communications, Difficult to Maintain, Non-Standard Parts, EM Interference (HPG)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 72 4.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 9
Center Torso (rear): 2
R/L Torso: 15 8
R/L Torso (rear): 2
R/L Front Leg: 15 8
R/L Rear Leg: 15 8
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Command Console H 1 3.00
Small X-Pulse Laser H 1 1.00
Angel ECM Suite CT 2 2.00
Ground-Mobile HPG RT 12 12.00
CASE LT 1 0.50
Communications Equipment (2 tons) LT 2 2.00
MML 5 w/ Artemis IV FCS LT (T) 3 3.00
MML 5 (Ammo 20) [SRM / Artemis IV] LT 1 1.00
MML 5 (Ammo 24) [LRM / Artemis IV] LT 1 1.00
2 Medium X-Pulse Lasers LT (T) 2 4.00
Quad Turret LT 1 1.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0*, OV: 0
Armor (A): 2, Structure (S): 6
Specials: AECM, CASE, HPG, IF0*, MHQ3, TUR(3/2/0*, IF0*)
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Kirbanzo ComStar Lieutenant, SG

Joined: 17-Apr-2025 16:17 Posts: 446 Location: United States
|
Posted: 30-Aug-2025 13:11 Post subject: Coordinator CTR-1X |
|
|
TRO: Coordinator CTR-1X | BattleMech Technical Readout
Name/Model: Coordinator CTR-1X
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: F
Tonnage: 70
Role: Ambusher
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 6,808,378,733 C-Bills
Battle Value: 949
Chassis: Blankenburg M-Relay Frame
Power Plant: Omni 280
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Rawlings 60
Jump Capacity: 120 meters
Armor: Durallex Divine Guardian with CASE
Armament:
2 Blankenburg 501STX Medium X-Pulse Lasers
1 Doombud MML 5 w/ Artemis IV FCS
1 Blankenburg 401STX Small X-Pulse Laser
4 Skobel FlakSpread Anti-Personnel Pods
Manufacturer: Blankenburg Technologies
Primary Factory: Terra
Communications: Lightspeed HPG-Link with Angel ECM Suite
Targeting & Tracking: Dalban HiRez / Command Cockpit
================================================================================================
Overview:
A mobile HPG platform not meant to see direct combat, the Coordinator was originally
developed for the Word of Blake for their "whiteout" tactics but was later adopted by the
Republic of the Sphere as a mobile headquarters for an entire force.
Capabilities:
Aside from the Ground-Mobile HPG itself, a Coordinator has a decent amount of command
equipment, a defense turret, and an advanced ECM suite. Unfortunately any sensitive
electronics contained therein are forced to shut down when using the HPG.
It also is very lightly armored for its size due to it not being a direct combatant,
requiring escort at all times if it hopes to survive a headhunting attack.
DESIGN QUIRKS: Battle Computer, Combat Computer, Command BattleMech, Improved
Communications, Difficult to Maintain, Non-Standard Parts, EM Interference (HPG)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 72 4.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 9
Center Torso (rear): 2
R/L Torso: 15 8
R/L Torso (rear): 2
R/L Front Leg: 15 8
R/L Rear Leg: 15 8
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Command Console H 1 3.00
Small X-Pulse Laser H 1 1.00
Angel ECM Suite CT 2 2.00
Ground-Mobile HPG RT 12 12.00
CASE LT 1 0.50
Communications Equipment (2 tons) LT 2 2.00
MML 5 w/ Artemis IV FCS LT (T) 3 3.00
MML 5 (Ammo 20) [SRM / Artemis IV] LT 1 1.00
MML 5 (Ammo 24) [LRM / Artemis IV] LT 1 1.00
2 Medium X-Pulse Lasers LT (T) 2 4.00
Quad Turret LT 1 1.00
Anti-Personnel Pod RFL 1 0.50
Jump Jet RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Jump Jet LFL 1 1.00
Anti-Personnel Pod RRL (R) 1 0.50
Jump Jet RRL 1 1.00
Anti-Personnel Pod LRL (R) 1 0.50
Jump Jet LRL 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM, SZ: 3, TMM: 1, MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0*, OV: 0
Armor (A): 2, Structure (S): 6
Specials: AECM, CASE, HPG, IF0*, MHQ3, TUR(3/2/0*, IF0*)
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