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Toxic_Toast Free Worlds League Master Sergeant

Joined: 25-Aug-2023 21:49 Posts: 171 Location: United States
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Posted: 12-Aug-2025 20:33 Post subject: Sorcerer (S-01-RC) |
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TRO: Sorcerer (S-01-RC) | BattleMech Technical Readout
Name/Model: Sorcerer (S-01-RC)
Designer: Toxic_Toast
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 65
Role: Missile Boat
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 55,688,435 C-Bills
Battle Value: 2,158
Chassis: Composite
Power Plant: 325 XXL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Anti-Penetrative Ablation with CASE II
Armament:
3 LRM 20s (C)
1 Improved Narc Launcher
Manufacturer: Irian Developement Works
Primary Factory: Atreus
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Irian Dev Works (IDW) would be founded as a sub-division of Irian Battlemechs unlimited.
Based out of a small factory on Atreus their mission would be to develop and produce mechs
intended to test a variety of extreme and unorthodox design concepts. The first design to
come out of this would be the Sorcerer, a 65 ton mech that would exchange a questionable
amount of toughness for firepower and mobility.
Capabilities:
Dubbed the Sorcerer S-01-RC, IDW's 65 ton creation would be able to achieve a speed of 84
km/h under the power of its Inner Sphere 325 XXL engine. To free up additional tonnage a
composite structure and XL gyro would also be utilized leaving the Sorcerer's internals
especially fragile. In exchange the S-01-RC would mount three Clan LRM 20's supported by 6
tons of CASE II protected ammo and an iNARC, itself supported by 3 tons of CASE II protected
ammo. 16.5 tons (198 pips) of anti-penetrative ablative would be utilized to protect the
vulnerable internals and 12 heat sinks would be utilized for cooling purposes.
Design Quirks: Improved Targeting (Long) (3), Fast Reload (1), Difficult to Maintain (-1),
Weak Legs (-1)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Composite 3.50
Engine: 325 XXL 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Double): 12 [24] 2.00
Gyro: XL 2.00
Cockpit: Standard 3.00
Armor Factor: 198 16.50
Type: Anti-Penetrative Ablation
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 30
Center Torso (rear): 7
R/L Torso: 15 24
R/L Torso (rear): 5
R/L Arm: 10 20
R/L Leg: 15 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
CASE II (C) RT 1 0.50
Improved Narc Launcher (Ammo 4) [Haywire] RT 1 1.00
Improved Narc Launcher (Ammo 8) [Homing] RT 2 2.00
LRM 20 (Ammo 6) [Narc] (C) RT 1 1.00
CASE II (C) LT 1 0.50
LRM 20 (Ammo 30) [Narc] (C) LT 5 5.00
Improved Narc Launcher RA 3 5.00
LRM 20 (C) RA 4 5.00
2 LRM 20s (C) LA 8 10.00
Note: Equipped with Full-Head Ejection System
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM, SZ: 3, TMM: 2, MV: 10"
Damage: (S) 4 / (M) 4 / (L) 4, OV: 0
Armor (A): 7, Structure (S): 1
Specials: ABA, CASEII, IF4, INARC, LRM4/4/4
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