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Werewolf WW-XD
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Lord_Axelrod
Clan Coyote
Warrior
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Joined: 18-Jul-2025 06:42
Posts: 2

PostPosted: 27-Jul-2025 08:08    Post subject: Werewolf WW-XD Reply to topic Reply with quote

TRO: Werewolf WW-XD
                 BattleMech Technical Readout

Name/Model:         Werewolf WW-XD
Designer:           Lord_Axelrod
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         12,876,858 C-Bills
Battle Value:       2,615

Chassis:              Endo Steel
Power Plant:          330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER PPC
    3 ER Medium Lasers
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    The Werewolf is an example of a radical idea brought into reality. Donka designers modeled
    the WW-XD on the Wolfhound but giving it an increased damage profile. Originally conceived
    as a support 'mech for heavier lances, the Werewolf has proved itself as a frontline hunter
    killer. A 330 XL engine propels the WW-XD at a maximum speed of 94kmh and its six jump jets
    allow the 55 ton 'mech to traverse most obstacles at a range of 180 meters. Additionally,
    this 'mech carries advanced electronic warfare systems and is supported by its targeting
    computer for increased direct fire accuracy.

Capabilities:
    The primary weapon of the Werewolf is an ER PPC for long range striking. For short range,
    the WW carries three ER medium lasers in a similar configuration to its smaller cousin, the
    Wolfhound. Significantly, it carries a four ton claw capable of tearing significant amounts
    of armor off 'mech that get too bold and approach the Werewolf at close range. It also has a
    rear mounted ER small laser for anti-infantry protection.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       330 XL                  12.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    10.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               6       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                          H (R)               1          0.50             
ER Medium Laser                                           CT                1          1.00             
Active Probe                                              RT                1          1.00             
ECM Suite                                                 RT                1          1.00             
ER Medium Laser                                           RT                1          1.00             
Jump Jet                                                  RT                1          0.50             
ER Medium Laser                                           LT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Targeting Computer                                        LT                2          2.00             
ER PPC                                                    RA                2          6.00             
Claws                                                     LA                4          4.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: ECM, ENE, MEL, PRB, RCN, REAR1/1/-
		
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