IndustrialMech Technical Readout
Name/Model: Crackdown SecurityMech CKD-1A
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 25
Role: Ambusher
Configuration: Biped IndustrialMech
Era/Year: Star League / 2501
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 820,427 C-Bills
Battle Value: 261
Chassis: New Earth 25Sec Industrial
Power Plant: Magna 100 Internal Combustion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Durallex Light Industrial
Armament:
2 Diverse Optics Type 15 Medium Lasers
2 Gatling Gun 20mm Machine Guns
Manufacturer: Achernar IndustrialMechs, Alphard Trading Company, Atrean Robotics, Coventry Metal Works, Hellespont Industrials, Majesty Metals and Manufacturing, New Earth Trading Company, Shinohara Heavy Industries, Taurus Territorial Industries, United Mechanics LLC, United Outworlders Corporation
Primary Factory: Achernar (AIM), Alphard (ATC), Atreus (AR), Coventry (CMW), Betelgeuse (HI), Dunianshire (MMM), New Earth (NETC), Nagasaki (SHI), Taurus (TTI), Apollo (UMLLC), Mitchella (UOC)
Communications: Basix 150
Targeting & Tracking: Angst MiniView
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Overview:
Originally made by the New Earth Trading Company, the CKD-1A Crackdown is a very common
SecurityMech that can be found deployed across the Inner Sphere and Periphery and is
manufactured by a smorgasbord of corporations.
Capabilities:
The 25-ton Crackdown is built on a New Earth 25Sec Industrial chassis, as is standard for
SecurityMechs. It is powered by a Magna 100 ICE and protected by 3 tons of Durallex Light
Industrial armor. This slots it into an ambusher role, though in practice it is more
commonly seen dealing with ramshackle pirates that don't have the effective means to combat
it. Other systems include a Basix 150 comms system, an Angst Accuracy targeting/tracking
system, 2 heat sinks to handle its energy weaponry, and an ejection seat for the pilot in
case of catastrophic damage.
The CKD-1A's armament is simple: A pair of Diverse Optics Type 15 Medium Lasers handle
armored targets, while two Gatling Gun 20mm Machine Guns are used to deal with threats on
foot or in the lightest armor. The machine guns are provided with one ton of ammunition,
while the Medium Lasers use a half-ton power amplifier to fire. This loadout allows it
versatility when dealing with common incidents, though it is still inadequate for actual
military action.
The Crackdown is also designed to be as cheap & easy to maintain as possible, as well as
easy to use; however, this necessitated sacrifices elsewhere such as exposing the actuators,
a targeting calibration that is poor at long ranges, and a cooling system implementation
that can become ineffective if damaged.
DESIGN QUIRKS: Ubiquitous, Easy to Pilot, Easy to Maintain, Robust (1), Exposed Actuators,
Poor Targeting (Long), Cooling System Flaws
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Equipment Mass
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Internal Structure: Industrial 5.00
Engine: 100 Internal Combustion 6.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 2 2.00
Gyro: Standard 1.00
Cockpit: Industrial 3.00
Armor Factor: 32 3.00
Type: Industrial
Internal Armor
Structure Value
Head: 3 5
Center Torso: 8 4
Center Torso (rear): 1
R/L Torso: 6 4
R/L Torso (rear): 1
R/L Arm: 4 3
R/L Leg: 6 3
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Weapons and Ammo Location Critical Tonnage
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Ejection Seat H 1 0.50
Machine Gun (Ammo 200) CT 1 1.00
Machine Gun RA 1 0.50
Medium Laser RA 1 1.00
Machine Gun LA 1 0.50
Medium Laser LA 1 1.00
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Alpha Strike Statistics
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Point Value (PV): 9
TP: IM, SZ: 1, TMM: 1, MV: 8"
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 2
Specials: BFC, EE, ES
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