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Hardshot Supertank HDS-1Cr
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 88

PostPosted: 06-May-2025 12:17    Post subject: Hardshot Supertank HDS-1Cr Reply to topic Reply with quote

TRO: Hardshot Supertank HDS-1Cr
                 Combat Vehicle Technical Readout

Name/Model:         Hardshot Supertank HDS-1Cr
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            100
Role:               Juggernaut
Configuration:      Combat Vehicle
Era/Year:           Star League / 2486
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         5,651,000 C-Bills
Battle Value:       1,615

Movement Type:        Tracked
Power Plant:          GM 300 
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Durallex
Armament:             
    1 GM Hurricane Autocannon/10
    1 Diverse Optics Sunbeam Large Laser
    2 Diverse Optics Type 20 Medium Lasers
    1 Zeus-5 LRM 5
    1 Scatter Gun Light Machine Gun
Manufacturer:         Various (Refit)
    Primary Factory:  Various
Communications:       Ford Watchdog
Targeting & Tracking: GME HiTrak-2

================================================================================================
Overview:
    A common field refit for the Hardshot due to its massive ammunition stores being seen as
    redundant and compromising, the Hardshot 1Cr removes most of said stores in exchange for
    some energy weapons for increased reliability.

Capabilities:
    A Large Laser and two Medium Lasers are added to the body, alongside 4 additional heat
    sinks. The AC/10 and LRM 5 retain two tons of ammo each, while the machine gun retains only
    one.
    
    The limiter on the turret's traverse rate is also removed for faster response, at the
    expense of reintroducing potentially dangerous autoloader feeding issues due to the
    sensitivity of the mechanism.
    
    DESIGN QUIRKS: Narrow/Low Profile, Fast Reload (Machine Gun), Ammunition Feed Problem
    (AC/10)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                28.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            14                     4.00                     
Control Equipment:                                                     5.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  390                    24.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                     101                                              
    R/L Side:                                   78                                              
    Rear:                                       55                                              
    Turret:                                     78                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Large Laser                                                   Front                5.00         
Medium Laser                                               Right Side              1.00         
Medium Laser                                                Left Side              1.00         
Autocannon/10                                                Turret                12.00        
LRM 5                                                        Turret                2.00         
Machine Gun                                                  Turret                0.50         
Autocannon/10 (Ammo 20)                                       Body                 2.00         
LRM 5 (Ammo 48)                                               Body                 2.00         
Machine Gun (Ammo 200)                                        Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 45
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 4 / (M) 4 / (L) 0*
Armor (A): 13,  Structure (S): 5
Specials: AC1/1/-, IF0*, SRCH, TUR(2/2/0*, AC1/1/-, IF0*)
		
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