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Kirbanzo ComStar Sergeant

Joined: 17-Apr-2025 16:17 Posts: 103
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Posted: 04-May-2025 17:36 Post subject: Arcturus 2 |
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TRO: Arcturus 2 | BattleMech Technical Readout
Name/Model: Arcturus 2
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 20
Role: Striker
Configuration: QuadVee BattleMech
Era/Year: Dark Age / 3145
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 6,900,600 C-Bills
Battle Value: 576
Chassis: Csesztreg QuadVee 20.X
Power Plant: Model 39b 100 XXL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Clan Type 2 Light
Jump Capacity: 60 meters
Cruising Speed: 64.8 kph
Flanking Speed: 97.2 kph
Armor: Series De
Armament:
2 Series 14a Medium Pulse Lasers
1 Series 6A Heavy Medium Laser
Manufacturer: Niles Industriplex Bravo
Primary Factory: Niles
Communications: CH6 Series Integrated
Targeting & Tracking: Gamma Version-V TTS
================================================================================================
Overview:
A very light scout QuadVee developed by Clan Hell's Horses, the Arcturus is notable for its
tricycle-like vehicle configuration. Its front legs have a large wheel each, their axles
being specially made to be able to connect into one. The rear legs each have two wheels for
side support.
It's quite infamous for being easy to kill, not helped by the lack of means for ejection;
however, its cheapness for a QuadVee, its speed, and its compactness has made sure it hasn't
been abandoned.
Capabilities:
Considered a solahma-only version of the Arcturus due to its deserved reputation as a
deathtrap, the Arcturus 2 strips out the CEWS and reduces the armor plating even further in
order to install two Medium Pulse Lasers and a Heavy Medium Lasers. As such, the design is
considered a striker, capable of dealing a surprising amount of damage in the right hands,
or in groups - even if it is likely to be destroyed right after.
DESIGN QUIRKS: Bad Reputation(Clans: 2), Compact 'Mech, Narrow/Low Proifle, No Ejection
Mechanism, Non-Standard Parts
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.00
QuadVee Conversion Eqpt: 2.00
Engine: 100 XXL 1.00
Walking MP: 5
Running MP: 8
Jumping MP: 2
Wheeled Cruise MP: 6
Wheeled Flank MP: 9
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 1.00
Cockpit: QuadVee 4.00
Armor Factor: 16 1.00
Type: Standard
Internal Armor
Structure Value
Head: 3 2
Center Torso: 6 2
Center Torso (rear): 0
R/L Torso: 5 2
R/L Torso (rear): 0
R/L Front Leg: 4 2
R/L Rear Leg: 4 2
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Heavy Medium Laser CT 2 1.00
Jump Jet RT 1 0.50
Medium Pulse Laser RT 1 2.00
Jump Jet LT 1 0.50
Medium Pulse Laser LT 1 2.00
QuadVee Wheels * 4 1.50
* QuadVee Wheels occupy 1 critical slot in each leg
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM, SZ: 1, TMM: 2, MV: 10"qw/4"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 1
Specials: ENE, JMPW2, QV, TUR(3/3/-)
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Kirbanzo ComStar Sergeant

Joined: 17-Apr-2025 16:17 Posts: 103
|
Posted: 04-May-2025 17:36 Post subject: Arcturus 2 |
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|
TRO: Arcturus 2 | BattleMech Technical Readout
Name/Model: Arcturus 2
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 20
Role: Striker
Configuration: QuadVee BattleMech
Era/Year: Dark Age / 3145
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 6,900,600 C-Bills
Battle Value: 576
Chassis: Csesztreg QuadVee 20.X
Power Plant: Model 39b 100 XXL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Clan Type 2 Light
Jump Capacity: 60 meters
Cruising Speed: 64.8 kph
Flanking Speed: 97.2 kph
Armor: Series De
Armament:
2 Series 14a Medium Pulse Lasers
1 Series 6A Heavy Medium Laser
Manufacturer: Niles Industriplex Bravo
Primary Factory: Niles
Communications: CH6 Series Integrated
Targeting & Tracking: Gamma Version-V TTS
================================================================================================
Overview:
A very light scout QuadVee developed by Clan Hell's Horses, the Arcturus is notable for its
tricycle-like vehicle configuration. Its front legs have a large wheel each, their axles
being specially made to be able to connect into one. The rear legs each have two wheels for
side support.
It's quite infamous for being easy to kill, not helped by the lack of means for ejection;
however, its cheapness for a QuadVee, its speed, and its compactness has made sure it hasn't
been abandoned.
Capabilities:
Considered a solahma-only version of the Arcturus due to its deserved reputation as a
deathtrap, the Arcturus 2 strips out the CEWS and reduces the armor plating even further in
order to install two Medium Pulse Lasers and a Heavy Medium Lasers. As such, the design is
considered a striker, capable of dealing a surprising amount of damage in the right hands,
or in groups - even if it is likely to be destroyed right after. It also installs two Jump
Jets for clearing obstacles.
DESIGN QUIRKS: Bad Reputation(Clans: 2), Compact 'Mech, Narrow/Low Proifle, No Ejection
Mechanism, Non-Standard Parts
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.00
QuadVee Conversion Eqpt: 2.00
Engine: 100 XXL 1.00
Walking MP: 5
Running MP: 8
Jumping MP: 2
Wheeled Cruise MP: 6
Wheeled Flank MP: 9
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 1.00
Cockpit: QuadVee 4.00
Armor Factor: 16 1.00
Type: Standard
Internal Armor
Structure Value
Head: 3 2
Center Torso: 6 2
Center Torso (rear): 0
R/L Torso: 5 2
R/L Torso (rear): 0
R/L Front Leg: 4 2
R/L Rear Leg: 4 2
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Heavy Medium Laser CT 2 1.00
Jump Jet RT 1 0.50
Medium Pulse Laser RT 1 2.00
Jump Jet LT 1 0.50
Medium Pulse Laser LT 1 2.00
QuadVee Wheels * 4 1.50
* QuadVee Wheels occupy 1 critical slot in each leg
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM, SZ: 1, TMM: 2, MV: 10"qw/4"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 1
Specials: ENE, JMPW2, QV, TUR(3/3/-)
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