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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 469
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Posted: 09-Apr-2025 00:48 Post subject: Vespoid S3R |
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TRO: Vespoid S3R | ProtoMech Technical Readout
Name/Model: Vespoid S3R
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 9
Configuration: Biped ProtoMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 879,221 C-Bills
Battle Value: 296
Chassis: ProtoMech
Power Plant: 85 ProtoMech Fusion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: ProtoMech
Jump Capacity: 180 meters
Armor: ProtoMech
Armament:
1 Medium Chemical Laser
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Its been said that a protomech could accurately mimic the capabilities of an old style Wasp
or Stinger. The Vespoid was created to achieve that goal.
Capabilities:
The Wasp 1D was the last wasp to even remotely cooperate with this project. The 1W flat out
decided to carry more guns then a protomech can. Plus the usual problems with mechs being
better at dealing with heat. The Wasps after that... start to utilize tech a lot better.
Their weapons payload quickly out striped what could be crammed into a 9 ton protomech.
Which leads us to the begining of the Stinger conversions. The 3R carries a medium laser
and twin machine guns. Which already have known conversion solutions. Easy peasy.
Deployment:
Despite being formally designed, and that battle history to consider, there are no plans to
actually produce Vespoids. Their mobility or firepower is below the thresholds useful in
modern combat.
Variants:
Just how many Wasps and Stingers are there? The modern ones built or rebuilt to keep up
with modern combat are likely out of reach, but even now the majority of the ones in use are
based on star league era models.
================================================================================================
Equipment Mass (kg)
------------------------------------------------------------------------------------------------
Internal Structure: ProtoMech 900
Engine: 85 ProtoMech Fusion 2,500
Walking MP: 6
Running MP: 9
Jumping MP: 6 600
Heat Sinks (ProtoMech): 0 0
Cockpit: ProtoMech 500
Armor Factor: 45 2,250
Type: ProtoMech
Internal Armor
Structure Value
Head: 2 6
Torso: 9 18
Main Gun: 1 3
R/L Arm: 2 4
Legs: 5 10
================================================================================================
Weapons and Ammo Location Mass (kg)
------------------------------------------------------------------------------------------------
Medium Chemical Laser MG 1,000
Medium Chemical Laser (Ammo 15) MG 500
2 Machine Guns T 500
Machine Gun (Ammo 50) T 250
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 16
TP: PM, SZ: 1, TMM: 2, MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 2, Structure (S): 1
Specials:
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