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Night (Sean Wells)
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The Grand Poobah
Clan Blood Spirit
Star Captain
Star Captain


Joined: 06-May-2020 09:40
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Location: United States
PostPosted: 04-Jul-2023 12:57    Post subject: Night (Sean Wells) Reply to topic Reply with quote

TRO: Night (Sean Wells)
                 BattleMech Technical Readout

Name/Model:         Night (Sean Wells)
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,215,340 C-Bills
Battle Value:       969

Chassis:              Endo Steel
Power Plant:          210 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph [151.2 kph]
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    2 Medium Pulse Lasers
    2 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Underground MechWorks is a provider of high-tech weapons to whoever wants them, with no
    questions asked. This has led them into deals with dangerous individuals, but these shifty
    characters always seem pleased with what they get.
    The Night is another shining example. Its weapons allow it to stay far from supply bases,
    which, UnderGround discovered, was a must among customers. The Night is ideal for guerilla
    style warfare. Its pulse lasers are great for destroying light, fast 'Mechs, the most likely
    to come after it. Furthermore, its speed makes it faster than most 'Mechs allowing it
    unprecedented hit and run ability.

Deployment:
    Currently, Duke Ryan Steiner has placed orders for numerous Nights. ComStar also has added a
    company of Nights to their ranks. UnderGround has made suggestions to various Successor
    House lords to use Nights in guerilla attacks behind Clan lines.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 7                                               
    Running MP:                              11 [14]                                            
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               3       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Medium Laser                                              CT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
Medium Pulse Laser                                        RT                1          2.00             
2 Jump Jets                                               LT                2          1.00             
MASC                                                      LT                2          2.00             
Medium Pulse Laser                                        LT                1          2.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 27
TP: BM,  SZ: 1,  TMM: 3,  MV: 18"/14"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 1
Armor (A): 3,  Structure (S): 1
Specials: ENE
		
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