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					| Goose ComStar
 Lieutenant, JG
 
  
 
 Joined: 23-May-2002 00:00
 Posts: 287
 
 
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								|  Posted: 01-Dec-2019 22:03    Post subject: Invasion Engine Xi |     |  
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								| 	 		| Code: |  	  	| BattleTech Vehicle Technical Readout VALIDATED
 
 Type/Model:    Invasion Engine Xi
 Tech:          Inner Sphere / 3067
 Config:        Hovercraft
 Rules:         Level 3, Standard design
 
 Mass:          21 tons
 Power Plant:   125 Nissan Fusion
 Cruise Speed:  129.6 km/h
 Maximum Speed: 194.4 km/h
 Armor Type:    Reactive
 Armament:
 1 Laser AMS
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 --------------------------------------------------------
 Type/Model:    Invasion Engine Xi
 Mass:          21 tons
 Construction Options:  Fractional Accounting
 
 Equipment:                                 Items    Mass
 Int. Struct.:  15 pts Standard               0      2.10
 Engine:        125 Fusion                    0      4.00
 Shielding & Transmission Equipment:          0      2.00
 Cruise MP:  12
 Flank MP:  18
 Heat Sinks:     10 Single                    0       .00
 Cockpit & Controls:                          0      1.05
 Crew: 2 Members                              0       .00
 Lift Equipment:                              0      2.10
 Turret Equipment:                            0       .15
 Armor Factor:   33 pts Reactive              2      2.06
 
 Internal    Armor
 Structure   Value
 Front:                     3          9
 Left / Right Sides:        3        7/7
 Rear:                      3          5
 Turret:                    3          5
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Laser AMS              Turret   7          1      1.50
 Infantry Bay             Body                1      6.00
 --------------------------------------------------------
 TOTALS:                           7          4     20.96
 Items & Tons Left:                           5       .04
 
 Calculated Factors:
 Total Cost:        761,191 C-Bills
 Battle Value 2:    186 (old BV = 72)
 Cost per BV:       4,092.42
 Weapon Value:      0 / 0 (Ratio = .00 / .00)
 Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 12H,  Armor/Structure: 0 / 2
 Damage PB/M/L: -/-/-,  Overheat: 0
 Class: GL;  Point Value: 2
 Specials: tran6
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  Unload faster … _________________
 Goose
 
 I have no Forum, and I must Post
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					| Goose ComStar
 Lieutenant, JG
 
  
 
 Joined: 23-May-2002 00:00
 Posts: 287
 
 
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								|  Posted: 01-Dec-2019 23:20    Post subject: Invasion Engine Xi |     |  
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								| Also: 
 	 		| Code: |  	  	| BattleTech Vehicle Technical Readout VALIDATED
 
 Type/Model:    Bookmark Prime
 Tech:          Inner Sphere / 3060
 Config:        Tracked Vehicle
 Rules:         Level 3, Standard design
 
 Mass:          25 tons
 Power Plant:   125 Nissan Fusion
 Cruise Speed:  54.0 km/h
 Maximum Speed: 86.4 km/h
 Armor Type:    Reactive
 Armament:
 1 Small X-Pulse Laser
 1 Laser AMS
 1 TAG
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 --------------------------------------------------------
 Type/Model:    Bookmark Prime
 Mass:          25 tons
 Construction Options:  Fractional Accounting
 
 Equipment:                                 Items    Mass
 Int. Struct.:  15 pts Standard               0      2.50
 Engine:        125 Fusion                    0      4.00
 Shielding & Transmission Equipment:          0      2.00
 Cruise MP:   5
 Flank MP:   8
 Heat Sinks:     10 Single                    0       .00
 Cockpit & Controls:                          0      1.25
 Crew: 2 Members                              0       .00
 Turret Equipment:                            0       .35
 Armor Factor:   86 pts Reactive              2      5.38
 
 Internal    Armor
 Structure   Value
 Front:                     3         25
 Left / Right Sides:        3      17/17
 Rear:                      3         12
 Turret:                    3         15
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Small X-Pulse Laser    Turret   3          1      1.00
 1 Laser AMS              Turret   7          1      1.50
 1 TAG                    Turret   0          1      1.00
 Infantry Bay             Body                1      6.00
 --------------------------------------------------------
 TOTALS:                          10          6     24.98
 Items & Tons Left:                           4       .02
 
 Calculated Factors:
 Total Cost:        893,729 C-Bills
 Battle Value 2:    376 (old BV = 173)
 Cost per BV:       2,376.94
 Weapon Value:      25 / 25 (Ratio = .07 / .07)
 Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 5T,  Armor/Structure: 0 / 3
 Damage PB/M/L: -/-/-,  Overheat: 0
 Class: GL;  Point Value: 4
 Specials: tran6, tag
 |  I'm still developing this motor pool, and I can't explain the name even to myself, but if the Nissan 125 is a capital T Theism, and you know there will be a parliament of owls filling out the other builds, you stake a claim to the thread.
  _________________
 Goose
 
 I have no Forum, and I must Post
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					| Karagin Imperial Karagin Army
 Imperial General
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 4122
 Location: United States
 
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								|  Posted: 02-Dec-2019 21:50    Post subject: Invasion Engine Xi |     |  
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								| You seem to be into including the Laser AMS on things a lot of late, any particular reason? _________________
 Karagin
 Only the dead have seen the end of war. - Plato
 
 "Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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					| Rudel Gurken Allisters Light Thunder
 Major
 
  
 
 Joined: 15-Jun-2005 00:00
 Posts: 1490
 Location: Germany
 
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								|  Posted: 03-Dec-2019 06:01    Post subject: Invasion Engine Xi |     |  
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								| I think because they do not need ammo. When you have a fusion engine and no (or almost no) energy weapons the Laser-AMS would be a logical choice.
 _________________
 Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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					| Goose ComStar
 Lieutenant, JG
 
  
 
 Joined: 23-May-2002 00:00
 Posts: 287
 
 
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								|  Posted: 03-Dec-2019 15:51    Post subject: Invasion Engine Xi |     |  
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								| This guy gets it.   
 There's also a subtext how missile infantry are some kind'a lowest common denominator for "effective pedestrians": Damn-near everything moving the needle on a Threat-O-Meter® below three tons, if not five, is spamming missiles; And while any AMS is cheaper then reactive armor, why not spend some c-bills on both?
  _________________
 Goose
 
 I have no Forum, and I must Post
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					| Sleeping Dragon Draconis Combine
 Tai-i
 
  
 
 Joined: 06-Apr-2005 00:00
 Posts: 4820
 Location: Czech Republic
 
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								|  Posted: 04-Dec-2019 00:36    Post subject: Invasion Engine Xi |     |  
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								| Plus it shoots down those pesky SRMS that tend to crit things when applied in any numbers. _________________
 The dragon NEVER sleeps!
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					| Goose ComStar
 Lieutenant, JG
 
  
 
 Joined: 23-May-2002 00:00
 Posts: 287
 
 
 | 
							
								|  Posted: 12-Dec-2019 21:55    Post subject: Invasion Engine Xi |     |  
								| 
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								|   
 	 		| Code: |  	  	| BattleTech Vehicle Technical Readout VALIDATED
 
 Type/Model:    Invasion Engine Rho
 Tech:          Inner Sphere / 3067
 Config:        Hovercraft
 Rules:         Level 3, Standard design
 
 Mass:          21 tons
 Power Plant:   125 Nissan Fusion
 Cruise Speed:  129.6 km/h
 Maximum Speed: 194.4 km/h
 Armor Type:    Reactive
 Armament:
 1 Small X-Pulse Laser
 1 Laser AMS
 Manufacturer:  (Unknown)
 Location:    (Unknown)
 Communications System:  (Unknown)
 Targeting & Tracking System:  (Unknown)
 
 --------------------------------------------------------
 Type/Model:    Invasion Engine Rho
 Mass:          21 tons
 Construction Options:  Fractional Accounting
 
 Equipment:                                 Items    Mass
 Int. Struct.:  15 pts Standard               0      2.10
 Engine:        125 Fusion                    0      4.00
 Shielding & Transmission Equipment:          0      2.00
 Cruise MP:  12
 Flank MP:  18
 Heat Sinks:     10 Single                    0       .00
 Cockpit & Controls:                          0      1.05
 Crew: 2 Members                              0       .00
 Lift Equipment:                              0      2.10
 Turret Equipment:                            0       .25
 Armor Factor:   32 pts Reactive              2      2.00
 
 Internal    Armor
 Structure   Value
 Front:                     3          9
 Left / Right Sides:        3        7/7
 Rear:                      3          4
 Turret:                    3          5
 
 Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
 --------------------------------------------------------
 1 Small X-Pulse Laser    Turret   3          1      1.00
 1 Laser AMS              Turret   7          1      1.50
 Infantry Bay             Body                1      1.00
 Infantry Bay             Body                1      1.00
 Infantry Bay             Body                1      1.00
 Infantry Bay             Body                1      1.00
 Infantry Bay             Body                1      1.00
 --------------------------------------------------------
 TOTALS:                          10          9     21.00
 Items & Tons Left:                           0       .00
 
 Calculated Factors:
 Total Cost:        803,365 C-Bills
 Battle Value 2:    241 (old BV = 128)
 Cost per BV:       3,333.46
 Weapon Value:      12 / 12 (Ratio = .05 / .05)
 Damage Factors:    SRDmg = 2;  MRDmg = 0;  LRDmg = 0
 BattleForce2:      MP: 12H,  Armor/Structure: 0 / 2
 Damage PB/M/L: -/-/-,  Overheat: 0
 Class: GL;  Point Value: 2
 Specials: tran5
 |  As Hptm. Streiger put forth you need two "spaces" to hold more then six men, thus 28 need five tons in a vehicle.
 
 I like this plan.
  _________________
 Goose
 
 I have no Forum, and I must Post
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