Mordel's Bar & Grill
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  Topic: Battletech - Technical Readout 3005 - Level 9 Rules
Vampire

Replies: 7
Views: 4194
PostForum: General Discussion   Posted: 18-Feb-2022 13:16   Subject: Battletech - Technical Readout 3005 - Level 9 Rules
Sorry for not following up. There's a war going on, unfortunately and I have a lot to deal with these days.
  Topic: Battletech - Technical Readout 3005 - Level 9 Rules
Vampire

Replies: 7
Views: 4194
PostForum: General Discussion   Posted: 12-Feb-2022 04:11   Subject: Battletech - Technical Readout 3005 - Level 9 Rules
Questions and comments:

If you are interested and need some explaining of how to use the revised ‘Mechs in the game, or don’t understand something in the sheet, just reply or send me a private ...
  Topic: Battletech - Technical Readout 3005 - LCT-1V Locust
Vampire

Replies: 3
Views: 2101
PostForum: Design Submissions   Posted: 12-Feb-2022 03:57   Subject: Battletech - Technical Readout 3005 - LCT-1V Locust
Now first published in American speak!

https://i.imgur.com/L5MrNEd.jpg

Printing Tip: You can use the site ilovepdf.com to change this image file into a PDF, as the scan unfortunately picked up s ...
  Topic: Battletech - Technical Readout 3005 - Level 9 Rules
Vampire

Replies: 7
Views: 4194
PostForum: General Discussion   Posted: 12-Feb-2022 03:51   Subject: Battletech - Technical Readout 3005 - Level 9 Rules
Introduction:
I loved Battletech in my wasted youth, but was frustrated by its shortcomings and stupid simplistic rules, and think all the post Succession Wars storyline is a mess and unplayable and ...
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 41031
PostForum: Mordel's Bar & Grill   Posted: 01-Jun-2018 05:48   Subject: Anybody alive in here?
I just wish I could be posting here, but I am dropping out. I have a shoulder injury and the diagnosis is not good, I will need major reconstruction surgery, and can't type for long periods.
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 41031
PostForum: Mordel's Bar & Grill   Posted: 31-May-2018 16:34   Subject: Anybody alive in here?
Seven years since I last posted here.

Shocked

I still play the occasional Battletech game, but the economic deppresion, the war in Ukraine, and as of the last 2 years, having a child has kept ...
  Topic: The passing of Victor Milan
Vampire

Replies: 4
Views: 7935
PostForum: General Discussion   Posted: 31-May-2018 16:18   Subject: The passing of Victor Milan
I just recalled about this forum after an absence and years and just logged in.

Saddened to hear about his passing. We are getting older. He was a good writer and his Camacho Caballeros stories wer ...
  Topic: But you have spaceships right?
Vampire

Replies: 12
Views: 10535
PostForum: General Discussion   Posted: 03-Feb-2012 14:33   Subject: But you have spaceships right?
Short reply to your tanker friend:

Yes, spaceship navies are the strategic decisive arm in interstellar campaigns, but you eventually have to put boots (or threads, or giant metallic feet) on the g ...
  Topic: Missiles revisited, with technical fluff explained
Vampire

Replies: 4
Views: 6719
PostForum: General Discussion   Posted: 03-Feb-2012 13:56   Subject: Missiles revisited, with technical fluff explained
Ah! Guidance systems! Well, Battletech makes it abundantly clear that smart munitions were victim of their own success. Every guidance system in the end was neutralized by the appropiate countermeasur ...
  Topic: Machineguns revisited, with technical fluff (Long)
Vampire

Replies: 3
Views: 5215
PostForum: General Discussion   Posted: 03-Feb-2012 13:48   Subject: Machineguns revisited, with technical fluff (Long)
I am glad you liked and found them interesting. Couple small changes that appeared under further playtesting.

The Heavy Machine Gun should cause 1 point of heat. This is of course not from the heat ...
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 41031
PostForum: Mordel's Bar & Grill   Posted: 08-Dec-2011 05:45   Subject: Anybody alive in here?
Well, I got banned for a week from the forums. Truth be told, I was asking for it, but here are the warnings I got

1) First warning: because I dared to say some things and products in Battletech su ...
  Topic: Missiles revisited, with technical fluff explained
Vampire

Replies: 4
Views: 6719
PostForum: General Discussion   Posted: 27-Nov-2011 10:54   Subject: Missiles revisited, with technical fluff explained
Here I elaborate more on the different kinds of missiles

To use an analogy. LRMs are artillery fire to soften up an enemy from long range before closing in for the kill. SRMs are like 20th century ...
  Topic: Missiles revisited, with technical fluff explained
Vampire

Replies: 4
Views: 6719
PostForum: General Discussion   Posted: 27-Nov-2011 10:51   Subject: Missiles revisited, with technical fluff explained
Achtung! Warning! These rules are intended for players of the Succession Wars and earlier eras that want some variety in their games, and for people that are interested in the technical side of things ...
  Topic: Machineguns revisited, with technical fluff (Long)
Vampire

Replies: 3
Views: 5215
PostForum: General Discussion   Posted: 25-Nov-2011 15:58   Subject: Machineguns revisited, with technical fluff (Long)
Well, I posted this at the official board, but I am not going to stay there, so I thought I would share, since this took me a lot of work, and I think is interesting, and anyway the game developers ju ...
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 41031
PostForum: Mordel's Bar & Grill   Posted: 24-Nov-2011 10:57   Subject: Anybody alive in here?
The hell with it. I haven't lasted even 24 hours in the CBT board before receiving a warning from the moderator. It seems my ill temper and loose tongue still get me in trouble. Embarassed

Not that I ...
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