Mordel's Bar & Grill
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Mordel's Bar & Grill Forum Index
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  Topic: Create Variant
Thunder

Replies: 13
Views: 602
PostForum: General Discussion   Posted: 15-Jul-2026 21:53   Subject: Create Variant
It should just take you to a new create unit page where the information of the base unit is already filled in.

You'll note that after pushing create variant and confirming, that button disappears.
  Topic: CV VTOL Chin Turrets
Thunder

Replies: 3
Views: 471
PostForum: Site Bugs and Enhancements   Posted: 11-Jul-2026 00:37   Subject: Re: CV VTOL Chin Turrets
I too found a need for a chin turret. And did not find them. I hope soon is not in valve time Razz
  Topic: Mekbay custom unit server
Thunder

Replies: 5
Views: 339
PostForum: Site Bugs and Enhancements   Posted: 09-Jul-2026 00:41   Subject: Mekbay custom unit server
Holy shit. Really? Going from Pie in the sky idea to "Hmmmm I can probably make this work" is huge.
  Topic: Armor Diversity - New Units
Thunder

Replies: 4
Views: 401
PostForum: General Discussion   Posted: 05-Jul-2026 17:15   Subject: Armor Diversity - New Units
Well there is the problem. The damage types they protect against are not common enough to be worth giving up weapons tonnage for. "Make enemy dead" is a stronger general defense.

I can see these ...
  Topic: Mekbay custom unit server
Thunder

Replies: 5
Views: 339
PostForum: Site Bugs and Enhancements   Posted: 05-Jul-2026 17:05   Subject: Mekbay custom unit server
A: https://github.com/pavelbraginskiy/mekbay-customs-sample

They're getting to the point they can access other repositories for mechs.
And Since Mordel is just here, and lets me design custom mech ...
  Topic: Armor Diversity - New Units
Thunder

Replies: 4
Views: 401
PostForum: General Discussion   Posted: 03-Jul-2026 22:47   Subject: Armor Diversity - New Units
Would need to know what their new stats are.

Im inclined towards heat resistant, but thats likely my current meta influencing me.
  Topic: Monthly expense report
Thunder

Replies: 2
Views: 302
PostForum: Site Bugs and Enhancements   Posted: 02-Jul-2026 02:42   Subject: Monthly expense report
As a force, its the sum of each units upkeep cost plus techs and admin payroll costs

Individual units calculate their own upkeep costs which breaks down into Ammo, Spare Parts, Fuel, and Payroll. ...
  Topic: Partisan II OmniVehicle
Thunder

Replies: 1
Views: 170
PostForum: Design Submissions   Posted: 01-Jul-2026 02:01   Subject: Partisan II Icing
Combat Vehicle Technical Readout

Name/Model: Partisan II Icing
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
...
  Topic: Partisan II OmniVehicle
Thunder

Replies: 1
Views: 170
PostForum: Design Submissions   Posted: 01-Jul-2026 02:01   Subject: Partisan II [BASE]
Combat Vehicle Technical Readout

Name/Model: Partisan II
  Topic: Monthly expense report
Thunder

Replies: 2
Views: 302
PostForum: Site Bugs and Enhancements   Posted: 01-Jul-2026 00:21   Subject: Monthly expense report
Added a low priority idea to the enhancement list pile

Have a section of a Force listing show the expenses and repair needs that come from campaign ops.

Very low priority. Like after warships g ...
  Topic: Razor Crane
Thunder

Replies: 0
Views: 130
PostForum: Design Submissions   Posted: 28-Jun-2026 05:31   Subject: Razor Crane
BattleMech Technical Readout

Name/Model: Razor Crane
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technology ...
  Topic: ATM/MML on Record Sheets
Thunder

Replies: 5
Views: 487
PostForum: Site Bugs and Enhancements   Posted: 24-Jun-2026 09:30   Subject: ATM/MML on Record Sheets
always. (Buts also SRM and LRM brackets which I have memorized so Eh?)

I don't necessarily keep the ammo listed on the sheet.

If you did want to add conditional ranges, Dead-fire missiles would ...
  Topic: Pillbug PLB-1G
Thunder

Replies: 0
Views: 146
PostForum: Design Submissions   Posted: 09-Jun-2026 04:41   Subject: Pillbug PLB-1G
BattleMech Technical Readout

Name/Model: Pillbug PLB-1G
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technol ...
  Topic: Just how far can a mech jump
Thunder

Replies: 2
Views: 273
PostForum: Design Submissions   Posted: 09-Jun-2026 01:47   Subject: Just how far can a mech jump
::blinks:: Notice me Senpai?

To be fair, this one is technically armed, but suffers the same unusable overheating problems.
  Topic: Badb OmniVehicle
Thunder

Replies: 3
Views: 353
PostForum: Design Submissions   Posted: 07-Jun-2026 08:18   Subject: Badb D7-1
Combat Vehicle Technical Readout

Name/Model: Badb D7-1
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technolo ...
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