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					| Rudel Gurken Allisters Light Thunder
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 Joined: 15-Jun-2005 00:00
 Posts: 1494
 Location: Germany
 
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								|  Posted: 28-Feb-2012 16:15    Post subject: Torpedoes |     |  
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								| With the rules out to built some "serious" wet-navy ships (two of them i already posted here  ) i had some thoughts about torpedoes. The LRT and SRT with their swarmes of small rocketlike munition just don't deliver the "right" torpedoe feeling to me.
 But on the other side i didn't want to invent a totally new sort of weapon, so i'm tinkering with torpedoe versions of the Thunderbolt-launchers.
 Just giving them the same stats (like the LRM / LRT conversion) i'm thinking about a bonus of 1 for breaching for the Thunderbolt-5 and -10 and a bonus of 2 for the heavier ones.
 I'm also considering to either give them the standard 6/12/18 range with +1 to hit or a move just like the teleoperated missiles with a speed of 6 for 3 turns.
 
 What do you think?
 _________________
 Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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					| Karagin Imperial Karagin Army
 Imperial General
 
  
 
 Joined: 04-Feb-2002 00:00
 Posts: 4122
 Location: United States
 
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								|  Posted: 29-Feb-2012 02:03    Post subject: Torpedoes |     |  
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								| I don't see why not, it does make sense that the same would be applied to them by some faction of the BT universe. _________________
 Karagin
 Only the dead have seen the end of war. - Plato
 
 "Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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					| Jade_Dragon 8th Sword of Light
 Sho-sho
 
  
 
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 Posts: 1349
 Location: United States
 
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								|  Posted: 29-Feb-2012 23:51    Post subject: Torpedoes |     |  
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								| I would go with the +1 to hit instead of the move. I really do not need another thing to try and keep track of in a game. _________________
 The JadeDragon
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					| Rudel Gurken Allisters Light Thunder
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 Joined: 15-Jun-2005 00:00
 Posts: 1494
 Location: Germany
 
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								|  Posted: 02-Mar-2012 02:36    Post subject: Torpedoes |     |  
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								| I thought this over and i think you'r right Jade_Dragon. If you have two dozen of that things in battle tracking the torps can be a nightmare
  _________________
 Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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					| Sleeping Dragon Draconis Combine
 Tai-i
 
  
 
 Joined: 06-Apr-2005 00:00
 Posts: 4820
 Location: Czech Republic
 
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								|  Posted: 03-Mar-2012 02:29    Post subject: Torpedoes |     |  
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								| I'd also prefer the bonus to hit, but it could be fun to have underwater mines done like that. Independent torpedoplaces itself somewhere and attacks whenever there is a target in any adjecent hex. _________________
 The dragon NEVER sleeps!
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					| ralgith Blighted Sun Battalion
 1st Company
 "Ralgith's Renegades"
 Colonel
 
  
 
 Joined: 18-Aug-2003 00:00
 Posts: 2021
 Location: United States
 
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								|  Posted: 03-Mar-2012 16:12    Post subject: Re: Torpedoes |     |  
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								| 	 		| Sleeping Dragon wrote: |  	  	| I'd also prefer the bonus to hit, but it could be fun to have underwater mines done like that. Independent torpedoplaces itself somewhere and attacks whenever there is a target in any adjecent hex. |  
 The real life Mk. 48 ADCAP torpedo can do that. It goes into a very low speed holding pattern and then just sinks to the bottom when out of fuel.
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 Colonel Ralgith t'Mayasara
 Blighted Sun Battalion
 1st Company 'Ralgith's Renegades'
 
 
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					| Sleeping Dragon Draconis Combine
 Tai-i
 
  
 
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 Location: Czech Republic
 
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								|  Posted: 04-Mar-2012 15:38    Post subject: Re: Torpedoes |     |  
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								| In case of a torpedo of the thunderbolt size i could be easy to install something like fish a bladder. Pressuized gas flask + baloon that would hold the torpedo afloat and ready. _________________
 The dragon NEVER sleeps!
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