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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 24-Oct-2006 02:58 Post subject: Another go at the Space Marines |
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First, the standard Space Marine Tactical Armor. I chose Clan tech to represent the hyper-advanced technology of the Imperium. The Gauss SMG is to represent the standard Bolter carried by most Space Marines.
Type/Model: Space Marine Tactical Armor
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Armor Type: Standard
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Type/Model: Space Marine Tactical Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
SMG, Gauss Rt Hand 30 0 0
------------------------------------------------------------------
TOTALS: 0 300
Slots & Mass Left: 8 450
Calculated Factors:
Total Cost: 328,510 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 14 (70 for 5) Weapon Value: 4 (Ratio=.29)
Cost per BV: 9,179.29 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: F/D/E
Next, Assault Armor. The Auto-Pistol represents the Bolter Pistol, and the Battle Claw stands in for the Chain Ripper (since there are no melee weapons for battle armor).
Type/Model: Space Marine Assault Armor
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Jump Capacity: 120 meters
Armor Type: Standard
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Type/Model: Space Marine Assault Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Jump Jets (3 MP) 0 75
Jump Booster (Body, +1 Jump MP) 2 125
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Battle Claw 0 15
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Auto-Pistol Lf Hand 10 0 0
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TOTALS: 2 515
Slots & Mass Left: 6 235
Calculated Factors:
Total Cost: 574,802 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 17 (85 for 5) Weapon Value: 5 (Ratio=.29)
Cost per BV: 22,047.18 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 4J Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Jump: 120 m/turn
Attribute Modifiers: STR: +2, DEX: -1, RFL: -1
Equipment Rating: F/D/E
And last but certainly not least, Terminator Armor. The Heavy Battle Claw stands in for the Power Fist, and can be swapped out for a Heavy Battle Vibro-Claw which represents the Chain Fist. The HMG represents the standard Storm Bolter carried by Terminators, and can be swapped out for an Assault Cannon (Bearhunter Autocannon) or a Flamer.
Type/Model: Space Marine Terminator Armor
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Armor Type: Standard
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Type/Model: Space Marine Terminator Armor
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid with HarJel 0 250
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 10 Points Standard 0 250
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Modular Equipment Adapter 2 10
Heavy Battle Claw 0 20
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Modular Weapon Mount LA 1 10
Heavy Machine Gun LA 200 2 165
------------------------------------------------------------------
TOTALS: 5 705
Slots & Mass Left: 5 295
Calculated Factors:
Total Cost: 473,750 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 28 (140 for 5) Weapon Value: 13 (Ratio=.46)
Cost per BV: 9,776.79 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 3 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -1
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +5, DEX: -2, RFL: -1
Equipment Rating: F/D/E
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 12-Dec-2006 00:07 Post subject: RE: Another go at the Space Marines |
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Where's the Devastator space marines?
Assault Cannon terminators? Heavy Flamer? Heh.
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 12-Dec-2006 01:54 Post subject: RE: Another go at the Space Marines |
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Devastator Squads are basically Tactical Squads but with more heavy weapons.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 13-Dec-2006 01:39 Post subject: RE: Another go at the Space Marines |
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I know that you Cthulhu worshipper
I mean the BT stats.
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 13-Dec-2006 10:51 Post subject: RE: Another go at the Space Marines |
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Heavy Bolter:
Type/Model: Space Marine Tactical Armor
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Space Marine Tactical Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Machine Gun RA 100 2 105
------------------------------------------------------------------
TOTALS: 2 405
Slots & Mass Left: 6 345
Calculated Factors:
Total Cost: 333,500 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 19 (95 for 5) Weapon Value: 8 (Ratio=.42)
Cost per BV: 7,026.32 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: F/D/E
Missile Launcher:
Type/Model: Space Marine Tactical Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
SRM 1 RA 4 2 75
------------------------------------------------------------------
TOTALS: 2 375
Slots & Mass Left: 6 375
Calculated Factors:
Total Cost: 332,580 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 22 (110 for 5) Weapon Value: 15 (Ratio=.68)
Cost per BV: 6,026.36 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 2 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 1 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: -1, Running: -2, Sprinting: -3
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: F/D/E
Lascannon:
Type/Model: Space Marine Tactical Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
ER Small Laser RA 20 2 350
------------------------------------------------------------------
TOTALS: 2 650
Slots & Mass Left: 6 100
Calculated Factors:
Total Cost: 337,750 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 47 (235 for 5) Weapon Value: 27 (Ratio=.57)
Cost per BV: 2,930.85 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 2 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 2 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: F/D/E
Multi-Melta (not a good simulation):
Type/Model: Space Marine Tactical Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Small Pulse Laser RA 154 2 450
------------------------------------------------------------------
TOTALS: 2 750
Slots & Mass Left: 6 0
Calculated Factors:
Total Cost: 342,500 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 39 (195 for 5) Weapon Value: 22 (Ratio=.56)
Cost per BV: 3,653.85 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: F/D/E
Plasma Cannon (strangely enough, the clans don't have plasma cannons?):
Type/Model: Space Marine Tactical Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid with HarJel 0 150
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 6 Points Standard 0 150
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Support PPC RA 14 2 240
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TOTALS: 2 540
Slots & Mass Left: 6 210
Calculated Factors:
Total Cost: 333,500 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 29 (145 for 5) Weapon Value: 14 (Ratio=.48)
Cost per BV: 4,603.45 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 2 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 1 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
Equipment Rating: F/D/E
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Erenon Blighted Sun Battalion 2nd Company "Seraph's Slaughter" Sergeant
Joined: 04-Jun-2004 00:00 Posts: 976 Location: Singapore
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Posted: 16-Dec-2006 20:15 Post subject: RE: Another go at the Space Marines |
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Yeah.. that's more or less it
No plasma cannons.. true.. Though i think they were some fan made or unofficial rules out there..
_________________ "My job is to keep the majority of people in this country alive. That's it. If fifty-one percent eat a meal tomorrow and forty-nine percent don't, I've done my job." - The Beast (AKA The President), Transmetropolitan
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