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Kirbanzo ComStar General

Joined: 17-Apr-2025 16:17 Posts: 2824 Location: United States
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Posted: 01-Nov-2026 21:15 Post subject: Heatwave Support Tank |
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| TRO: Heatwave Support Tank | Combat Vehicle Technical Readout
Name/Model: Heatwave Support Tank
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 65
Role: Sniper
Configuration: Combat Vehicle
Era/Year: Dark Age / 3092
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 3,527,150 C-Bills
Battle Value: 1,011
Movement Type: Tracked
Power Plant: Vlar 260
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: McCloud Specials Type V
Jump Capacity: 120 meters
Armor: Valiant Lamellor Ultima Heavy Ferro-Fibrous
Armament:
3 CAMD Bruleur Type S Light Plasma Rifles
1 Sutel Precision Line Small X-Pulse Laser
Manufacturer: Delacambre Military Supply Co.
Primary Factory: Delacambre
Communications: CAMD Communique Equipment
Targeting & Tracking: CAMD ODF-024r
================================================================================================
Overview:
Designed for rapid deployment to provide plasma fire support to friendly units, the
Heatwave's triple-barreled Plasma Cannon turret allows it to snipe at enemies from a good
amount of distance. It can also reposition after a drop using its Jump Jets or provide
artillery targeting.
Capabilities:
DESIGN QUIRKS: Narrow/Low Profile, Power Reverse
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 6.50
Engine: 260 Fusion 20.50
Cruising MP: 4
Flanking MP: 6
Jumping MP: 4
Heat Sinks (Single): 15 5.00
Control Equipment: 3.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.50
Armor Factor: 168 8.50
Type: Heavy Ferro-Fibrous
Armor
Value
Front: 43
R/L Side: 34
Rear: 24
Turret: 33
================================================================================================
Weapons and Ammo Location Mass
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3 Light Plasma Rifles Turret 9.00
Small X-Pulse Laser Turret 1.00
TAG Turret 1.00
Vehicular DropChute, Reusable (Standard) Rear 2.50
Light Plasma Rifle (Ammo 40) Body 2.00
Vehicular Jump Jet Body 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: CV, SZ: 3, TMM: 1, MV: 8"t/8"j
Damage: (S) 2 / (M) 2 / (L) 2
Armor (A): 6, Structure (S): 4
Specials: ENE, HT1/1/1, SRCH, TAG, TUR(2/2/2, HT1/1/1, TAG) |
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