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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 14:51    Post subject: Centurion CN-O [BASE] Reply to topic Reply with quote

TRO: Centurion CN-O [BASE]
                 BattleMech Technical Readout

Name/Model:         Centurion CN-O [BASE]
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,924,688 C-Bills
Battle Value:       853

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 ER Medium Laser
    20.5 tons of pod space available
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                          None                                   1          
Center Torso                           1 ER Medium Laser                             1          
Right Torso                          2 Light Fusion Engine                           7          
                                          3 Endo Steel                                          
Left Torso                           2 Light Fusion Engine                           10         
Right Arm                                     None                                   10         
Left Arm                                  7 Endo Steel                               1          
Right Leg                                 2 Endo Steel                               0          
Left Leg                                  2 Endo Steel                               0          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ENE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 14:52    Post subject: Centurion CN-O Reply to topic Reply with quote

TRO: Centurion CN-O
                 BattleMech Technical Readout

Name/Model:         Centurion CN-O
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,143,438 C-Bills
Battle Value:       1,271

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 LB 10-X AC
    1 LRM 10 w/ Artemis IV FCS
    1 ER Medium Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
CASE                                                      RT                1          0.50             
LB 10-X AC (Ammo 10)                                      RT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            RT                1          1.00             
LRM 10 (Ammo 12) [Artemis IV]                             RT                1          1.00             
LRM 10 w/ Artemis IV FCS                                  LT                3          6.00             
LB 10-X AC                                                RA                6         11.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE, FLK1/1/1, IF1, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 14:53    Post subject: Centurion CN-OA Reply to topic Reply with quote

TRO: Centurion CN-OA
                 BattleMech Technical Readout

Name/Model:         Centurion CN-OA
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,049,688 C-Bills
Battle Value:       1,394

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 LRM 15 w/ Artemis IV FCS
    1 ER Medium Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
CASE                                                      RT                1          0.50             
LRM 15 (Ammo 32) [Artemis IV]                             RT                4          4.00             
LRM 15 w/ Artemis IV FCS                                  LT                4          8.00             
LRM 15 w/ Artemis IV FCS                                  RA                4          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 3 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE, IF2, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 14:55    Post subject: Centurion CN-OB Reply to topic Reply with quote

TRO: Centurion CN-OB
                 BattleMech Technical Readout

Name/Model:         Centurion CN-OB
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,030,938 C-Bills
Battle Value:       1,656

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 Gauss Rifle
    4 ER Medium Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
CASE                                                      RT                1          0.50             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
3 ER Medium Lasers                                        LT                3          3.00             
Gauss Rifle                                               RA                7         15.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: CASE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 14:57    Post subject: Centurion CN-OC Reply to topic Reply with quote

TRO: Centurion CN-OC
                 BattleMech Technical Readout

Name/Model:         Centurion CN-OC
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,600,000 C-Bills
Battle Value:       1,388

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 Large Pulse Laser
    1 Streak SRM 6
    1 ER Medium Laser
    1 Small Pulse Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          0.50             
CASE                                                      RT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
Streak SRM 6                                              LT                2          4.50             
Targeting Computer                                        LT                3          3.00             
Large Pulse Laser                                         RA                2          7.00             
Small Pulse Laser                                         LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: C3S, CASE, MHQ1, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 14:59    Post subject: Centurion CN-OD Reply to topic Reply with quote

TRO: Centurion CN-OD
                 BattleMech Technical Readout

Name/Model:         Centurion CN-OD
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,002,813 C-Bills
Battle Value:       1,558

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 Heavy PPC
    1 LRM 15 w/ Artemis IV FCS
    1 ER Medium Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
CASE                                                      RT                1          0.50             
LRM 15 (Ammo 16) [Artemis IV]                             RT                2          2.00             
LRM 15 w/ Artemis IV FCS                                  LT                4          8.00             
Heavy PPC                                                 RA                4         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 3 / (L) 3,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: CASE, IF1, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1588
Location: Germany
PostPosted: 04-May-2026 15:00    Post subject: Centurion CN-OE Reply to topic Reply with quote

TRO: Centurion CN-OE
                 BattleMech Technical Readout

Name/Model:         Centurion CN-OE
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,377,813 C-Bills
Battle Value:       1,349

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    1 Light Gauss Rifle
    1 ER Medium Laser
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and loaded into a battlefield simulation program.
    
    The CN-O was presented by Student Jeffrey Namura.

Capabilities:
    Student Namura designed the new Centurion with a light engine to increase its speed as he
    thought its original speed as to slow for the modern batllefield. A fixed ER medium laser
    sits in the center torso location comming in handy for most combat situations. An EndoSteel
    skeleton makes frees up some tonnage for an acceptable 20,5 tons of pod-space. On most of
    his configurations the right arm carries the main weapon, secondary weaponry sits in the
    left torso and ammunition occupies the right torso, keeping the original lines of the old
    Centurion.
    
    The primary configuration carries virtually the same weaponry like the CN9-D from 18 years
    ago: An LB10-X and an Artemis-enhanced LRM.
    The A-configuration was designed with LRM-support in mind with two artemis-enhanced LRM-15.
    The fixed medium laser is its only defense weapon.
    A massive gauss rifle is the main gun of the B. With such a heavy main weapon secondary
    weaponry consists of an additional trio of ER medium lasers.
    To serve the city-fighzer niche the C features a large pulse laser and a Streak-SRM-6. A
    small pulse laser ensures anti infantry capability and all lasers are tied into a targeting
    computer to minimize collateral damage to vital city-infrastructure. To navigate narrow
    streets a full set of jump jets are added as is a C3-slave.
    The D is likely an afterthought to the primary configuration: carrying a heavy PPC and an
    artemis-equipped LRM-15 it has less ammo-dependence and heavier firepower.
    Finally the E served as a sniper with its light gauss rifle and ER large laser. Able to use
    a C3-network.
    
    The trials the academys battlefield simulation program revealed good performance.
    The primary was criticized for lacking imaginativeness and especially firepower though.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
ER Medium Laser                                           CT                1          1.00             
CASE                                                      RT                1          0.50             
Light Gauss Rifle (Ammo 32)                               RT                2          2.00             
ER Large Laser                                            LT                2          5.00             
Light Gauss Rifle                                         RA                5         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: C3S, CASE, MHQ1, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5988
Location: United States
PostPosted: 04-May-2026 15:59    Post subject: Centurion CN-O [BASE] Reply to topic Reply with quote

Excellent.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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